Package volpack
- LinearAlgebra(3) β linear algebra routines
- VolPack(3) β introduction to VolPack, a library for volume rendering
- vpBoxFilter(3) β initialize a filter weight table
- vpBruteForceRender(3) β render using a simple brute-force method
- vpClassifyScalars(3) β create a preclassified volume from scalar data
- vpClassifyScanline(3) β incrementally create a preclassified volume from
- vpClassifyVolume(3) β create/destroy a
- vpCreateContext(3) β create/destroy a rendering context
- vpCreateMinMaxOctree(3) β create/destroy a min-max octree for optimized rendering
- vpCurrentMatrix(3) β choose the current transformation matrix
- vpEnable(3) β enable or disable options
- vpExtract(3) β extract one field from a rectangular region of a volume
- vpGetError(3) β retrieve error codes
- vpGetImage(3) β get a field of the intermediate image
- vpGetLight(3) β get lighting properties
- vpGetMaterial(3) β get material properties
- vpGetMatrix(3) β retrieve the contents of a transformation matrix
- vpGetTimer(3) β interval timer facility
- vpGeti(3) β get the value of an option
- vpIdentityMatrix(3) β load the identity matrix into the current
- vpLoadRawVolume(3) β load volume data structures from a file
- vpMultMatrix(3) β multiply the current transformation matrix by another
- vpNormalIndex(3) β encode/decode a surface normal vector
- vpOctreeMask(3) β compute a mask representing one level of a min-max octree
- vpRamp(3) β initialize an array with a piecewise-linear ramp
- vpRenderRawVolume(3) β render a volume
- vpResample(3) β resample an array
- vpRotate(3) β multiply the current transformation matrix by a
- vpScale(3) β multiply the current transformation matrix by a
- vpScanlineNormals(3) β compute surface normal vectors and gradient
- vpSetCallback(3) β define a callback function
- vpSetClassifierTable(3) β specify an opacity transfer function
- vpSetClientData(3) β define a client data pointer
- vpSetDebug(3) β enable/disable debugging options
- vpSetDepthCueing(3) β set depth cueing parameters
- vpSetFilter(3) β define a resampling filter
- vpSetImage(3) β specify an image array
- vpSetLight(3) β set lighting properties
- vpSetLookupShader(3) β specify shading lookup tables
- vpSetMaterial(3) β set material properties
- vpSetMatrix(3) β load a matrix into the current transformation matrix
- vpSetRawVoxels(3) β specify an array of volume data
- vpSetShadowLookupShader(3) β specify shading lookup tables for rendering
- vpSetVolumeSize(3) β define the dimensions of a volume
- vpSetVoxelField(3) β define the size and location of a
- vpSetVoxelSize(3) β define the size of a voxel
- vpSeti(3) β set the value of an option
- vpShadeTable(3) β compute the contents of the shading lookup table
- vpStoreRawVolume(3) β store volume data structures to a file
- vpTracePixel(3) β print a trace of the voxels composited into a pixel
- vpTranslate(3) β multiply the current transformation matrix by a
- vpTranspose(3) β transpose a volume
- vpVolumeNormals(3) β compute surface normal vectors and gradient
- vpWindow(3) β multiply the projection matrix by a perspective or
- vpWindowPHIGS(3) β multiply the projection matrix by a PHIGS viewing matrix
