NAME
coin310 - New Features in Coin v3.1.0 This is a brief summary of
the new features in Coin v3.1.0:
- Default transparency type for SoGLRenderAction changed from
SCREEN_DOOR to BLEND.
- SoBase will not keep a list of unnamed / empty named nodes any
more. This is both an optimization and improves conformance to SGI / TGS
Inventor.
- SbTesselator does better when handed certain polygons, due to
improved precision in internal calculations.
- Resource usage pressure significantly lower for common case scene graphs
with regard to mutex allocations. A not entirely uncommon problem on MS
Windows systems for huge scene graphs was that the run-time system ran out
of available mutexes -- this is now very unlikely to happen.
- Builds with G++ and MSVC will have C++ exception support enabled by
default.
- SoSceneManager render callback can be set to NULL to disable
it.
- Non-power-of-two textures are automatically supported if the OpenGL driver
has that feature.
- No other intentional differences in semantics, other than for any bugs
fixed.