Package libatlascpp-devel
- Atlas(3) β The Atlas namespace.
- Atlas_Bridge(3) β Atlas stream bridge.
- Atlas_Codec(3) β Atlas stream codec.
- Atlas_Codecs_Bach(3)
- Atlas_Codecs_Packed(3)
- Atlas_Codecs_XML(3)
- Atlas_EncoderBase(3) β Base class forwarding to Atlas::Bridge as skeleton for other encoders.
- Atlas_Exception(3) β Base class for all exceptions thrown by Atlas-C++.
- Atlas_Filter(3) β Atlas stream filter.
- Atlas_Filters_Bzip2(3)
- Atlas_Filters_Gzip(3)
- Atlas_Formatter(3) β Atlas stream formatter.
- Atlas_Funky_BeginList(3) β Token class representing the beginning of a list.
- Atlas_Funky_BeginMap(3) β Token class representing the beginning of a map.
- Atlas_Funky_BeginMessage(3) β Token class representing the beginning of a message.
- Atlas_Funky_EncList(3) β Encoder in List state.
- Atlas_Funky_EncMap(3) β Encoder in Map state.
- Atlas_Funky_EncMapValue(3) β Encoder in map value state.
- Atlas_Funky_EndList(3) β Token class representing the end of a list.
- Atlas_Funky_EndMap(3) β Token class representing the end of a map.
- Atlas_Funky_EndMessage(3) β Token class representing the end of a message.
- Atlas_Funky_FunkyEncoder(3) β The root encoder in 'stream' state.
- Atlas_Funky_Tokens(3) β Tokens representing beginnings and ends of maps/lists.
- Atlas_Message_DecoderBase(3) β Base class for decoders that take Atlas::Message::Object.
- Atlas_Message_Element(3) β Multi-type container.
- Atlas_Message_Element_DataType(3)
- Atlas_Message_Encoder(3) β Encoder that transmits Atlas::Message::Element.
- Atlas_Message_QueuedDecoder(3) β Decoder that presents a queue of Atlas::Message::Element.
- Atlas_Message_WrongTypeException(3) β An exception class issued when the wrong type is requested in as().
- Atlas_Negotiate(3) β Negotiation of codecs and filters for an Atlas connection.
- Atlas_Net(3) β The Atlas network communication namespace.
- Atlas_Net_NegotiateHelper(3) β Negotiation of codecs and filters for an Atlas connection.
- Atlas_Net_StreamAccept(3) β Negotiation of servers accepting a connection from a remote system.
- Atlas_Net_StreamConnect(3) β Negotiation of clients building a connection to a remote system.
- Atlas_Objects(3) β The Atlas high level Objects namespace.
- Atlas_Objects_BaseObjectData(3) β Atlas base object class.
- Atlas_Objects_BaseObjectData_const_iterator(3)
- Atlas_Objects_BaseObjectData_const_iterator_PsuedoElement(3)
- Atlas_Objects_BaseObjectData_iterator(3) β The iterator first iterates over the contents of m_obj->m_attributes, holding an iterator to the attributes map in m_I.
- Atlas_Objects_BaseObjectData_iterator_PsuedoElement(3)
- Atlas_Objects_DefaultLoadingException(3)
- Atlas_Objects_Dispatcher(3) β Objects hierarchy dispatcher.
- Atlas_Objects_Entity_AccountData(3) β Base class for accounts.
- Atlas_Objects_Entity_AdminData(3) β Privileged accounts.
- Atlas_Objects_Entity_AdminEntityData(3) β All classes and objects used for adminitrativive purposes.
- Atlas_Objects_Entity_AnonymousData(3) β Starting point for entity hierarchy.
- Atlas_Objects_Entity_GameData(3) β Games this server hosts.
- Atlas_Objects_Entity_GameEntityData(3) β All In Game classes and objects.
- Atlas_Objects_Entity_PlayerData(3) β Player accounts.
- Atlas_Objects_Entity_RootEntityData(3) β Starting point for entity hierarchy.
- Atlas_Objects_Factories(3)
- Atlas_Objects_NoSuchAttrException(3) β An exception indicating the requested attribute does not exist.
- Atlas_Objects_NoSuchFactoryException(3)
- Atlas_Objects_NullSmartPtrDereference(3)
- Atlas_Objects_ObjectsDecoder(3) β Objects hierarchy decoder.
- Atlas_Objects_ObjectsEncoder(3) β Objects hierarchy encoder.
- Atlas_Objects_Operation_ActionData(3) β This is base operator for operations that might have effects.
- Atlas_Objects_Operation_AffectData(3) β Sets attributes for existing entity.
- Atlas_Objects_Operation_AppearanceData(3) β Character sees something appearing: it literally appears or has it come in visible range.
- Atlas_Objects_Operation_CombineData(3) β Combine existing objects into new objects.
- Atlas_Objects_Operation_CommunicateData(3) β Base operator for all kind of communication.
- Atlas_Objects_Operation_CreateData(3) β Create new things from nothing using this operator.
- Atlas_Objects_Operation_DeleteData(3) β Delete something.
- Atlas_Objects_Operation_DisappearanceData(3) β Character sees something disappearing: it literally disappears or has it gone too far to be visible.
- Atlas_Objects_Operation_DivideData(3) β Divide existing object into pieces.
- Atlas_Objects_Operation_ErrorData(3) β Something went wrong.
- Atlas_Objects_Operation_FeelData(3) β Character feels something (with fingers usually).
- Atlas_Objects_Operation_GenericData(3) β Base operation for all operators.
- Atlas_Objects_Operation_GetData(3) β Generic operation for getting info about things.
- Atlas_Objects_Operation_ImaginaryData(3) β When something is not yet implemented in server, then character can pretend to do something ;-).
- Atlas_Objects_Operation_InfoData(3) β This is base operator for operations that tell you info about objects or events.
- Atlas_Objects_Operation_ListenData(3) β Listen (something).
- Atlas_Objects_Operation_LoginData(3) β Operation for logging into server.
- Atlas_Objects_Operation_LogoutData(3) β Operation for logging out.
- Atlas_Objects_Operation_LookData(3) β Looking at something.
- Atlas_Objects_Operation_MoveData(3) β Change position.
- Atlas_Objects_Operation_PerceiveData(3) β Generic base operation for perceiving things by eyes, ears, etc....
- Atlas_Objects_Operation_PerceptionData(3) β Character perceives something.
- Atlas_Objects_Operation_RootOperationData(3) β Base operation for all operators.
- Atlas_Objects_Operation_SetData(3) β Sets attributes for existing entity.
- Atlas_Objects_Operation_SightData(3) β Character sees something.
- Atlas_Objects_Operation_SmellData(3) β Character smells something.
- Atlas_Objects_Operation_SniffData(3) β Sniff something.
- Atlas_Objects_Operation_SoundData(3) β Character hears something.
- Atlas_Objects_Operation_TalkData(3) β used for talking.
- Atlas_Objects_Operation_TouchData(3) β Touch something.
- Atlas_Objects_Operation_UseData(3) β Use a currently wielded tool.
- Atlas_Objects_Operation_WieldData(3) β Attach a tool to the character entity at a pre-defined location so that the character can use it.
- Atlas_Objects_RootData(3) β All objects inherit from this.
- Atlas_Objects_SmartPtr(3)
- Atlas_PresentationBridge(3) β A bridge which is meant to be used solely for presenting Element data.
- Atlas_Task(3)
- Atlas_filterbuf(3)
