home βΊ Package libcoin3d-devel-doc
Package libcoin3d-devel-doc
CoinResources(3) β Static utility functions for managing data resources at the basic buffer level.
SbBSPTree(3) β The SbBSPTree class provides a binary space partitioning container.
SbBarrier(3)
SbBox2d(3) β The SbBox2d class is a 2 dimensional box with double precision corner coordinates.
SbBox2f(3) β The SbBox2f class is a 2 dimensional box with floating point corner coordinates.
SbBox2i32(3) β The SbBox2i32 class is a 2 dimensional box with 32-bit integer coordinates.
SbBox2s(3) β The SbBox2s class is a 2 dimensional box with short integer coordinates.
SbBox3d(3) β The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
SbBox3f(3) β The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
SbBox3i32(3) β The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates.
SbBox3s(3) β The SbBox3s class is a 3 dimensional box with short integer coordinates.
SbByteBuffer(3)
SbClip(3) β The SbClip class is a generic polygon clipper class.
SbColor(3) β The SbColor class contains the red, green and blue components which make up a color value.
SbColor4f(3) β The SbColor4f class contains the red, green, blue and alpha components which make up a color value.
SbCondVar(3)
SbCylinder(3) β The SbCylinder class is a representation of a cylinder.
SbCylinderPlaneProjector(3) β The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
SbCylinderProjector(3) β The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
SbCylinderSectionProjector(3) β The SbCylinderSectionProjector projects 2D points to a sliced cylinder.
SbCylinderSheetProjector(3) β The SbCylinderSheetProjector class projects 2D points to 3D points on a sheet covering a cylindrical shape.
SbDPLine(3) β The SbDPLine class represents a line using double precision coordinates.
SbDPMatrix(3) β The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
SbDPPlane(3) β The SbDPPlane class represents a plane in 3D space.
SbDPRotation(3) β The SbDPRotation class represents a rotation in 3D space using double precision data.
SbDPViewVolume(3) β The SbDPViewVolume class is a double precision viewing volume in 3D space.
SbDict(3) β The SbDict class organizes a dictionary of keys and values.
SbFifo(3)
SbHeap(3) β The SbHeap class is a generic heap class.
SbHeapFuncs(3) β The SbHeapFuncs struct is used to specify functions on heap elements.
SbImage(3) β The SbImage class is an abstract data type for 2D and 3D images.
SbIntList(3) β The SbIntList class is a container for integer numbers.
SbLazyPimplPtr(3)
SbLine(3) β The SbLine class represents a line in 3D space.
SbLineProjector(3) β The SbLineProjector class projects 2D points to 3D points along a line.
SbList(3) β The SbList class is a template container class for lists.
SbMatrix(3) β The SbMatrix class is a 4x4 dimensional representation of a matrix.
SbMutex(3)
SbName(3) β The SbName class stores strings by reference.
SbOctTree(3) β The SbOctTree class defines a generic octree for fast geometry searches.
SbOctTreeFuncs(3)
SbPList(3) β The SbPList class is a container class for void pointers.
SbPimplPtr(3)
SbPlane(3) β The SbPlane class represents a plane in 3D space.
SbPlaneProjector(3) β The SbPlaneProjector class projects 2D points to 3D points in a plane.
SbProfilingData(3) β Data structure for gathering scene graph traversal profiling information.
SbProjector(3) β The SbProjector class is the abstract base projector class.
SbRWMutex(3)
SbRotation(3) β The SbRotation class represents a rotation in 3D space.
SbSphere(3) β The SbSphere class is a representation of a sphere.
SbSpherePlaneProjector(3) β The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.
SbSphereProjector(3) β The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
SbSphereSectionProjector(3) β The SbSphereSectionProjector projects 2D points to a sliced sphere.
SbSphereSheetProjector(3) β The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shape.
SbStorage(3)
SbString(3) β The SbString class is a string class with convenience functions for string operations.
SbStringList(3) β The SbStringList class is a container for pointers to SbString objects.
SbTesselator(3) β The SbTesselator class is used to tessellate polygons into triangles.
SbThread(3)
SbThreadAutoLock(3)
SbThreadMutex(3)
SbTime(3) β The SbTime class instances represents time values.
SbTypeInfo(3) β a type information library for Coin types and their relations.
SbTypedStorage(3)
SbVec2b(3) β a vector class for containing two byte integers.
SbVec2d(3) β The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
SbVec2f(3) β The SbVec2f class is a 2 dimensional vector with floating point coordinates.
SbVec2i32(3) β The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
SbVec2s(3) β The SbVec2s class is a 2 dimensional vector with short integer coordinates.
SbVec2ub(3)
SbVec2ui32(3)
SbVec2us(3)
SbVec3b(3)
SbVec3d(3) β The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
SbVec3f(3) β The SbVec3f class is a 3 dimensional vector with floating point coordinates.
SbVec3fList(3) β The SbVec3fList class is a container for pointers to SbVec3f objects.
SbVec3i32(3)
SbVec3s(3) β The SbVec3s class is a 3 dimensional vector with short integer coordinates.
SbVec3ub(3)
SbVec3ui32(3)
SbVec3us(3)
SbVec4b(3)
SbVec4d(3) β The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
SbVec4f(3) β The SbVec4f class is a 4 dimensional vector with floating point coordinates.
SbVec4i32(3)
SbVec4s(3)
SbVec4ub(3)
SbVec4ui32(3)
SbVec4us(3)
SbViewVolume(3) β The SbViewVolume class is a viewing volume in 3D space.
SbViewportRegion(3) β The SbViewportRegion class is a viewport within a full window.
SbXfBox3d(3) β The SbXfBox3d class is a 3 dimensional box with double precision coordinates and an attached transformation.
SbXfBox3f(3) β The SbXfBox3f class is a 3 dimensional box with floating point coordinates and an attached transformation.
ScXML(3) β namespace for static ScXML-related functions.
ScXMLAbstractStateElt(3) β abstract base class for the SCXML 'state' elements.
ScXMLAddOpExprDataObj(3)
ScXMLAnchorElt(3) β implements the <anchor> SCXML element.
ScXMLAndOpExprDataObj(3) β Implements the logical AND operator.
ScXMLAppendOpExprDataObj(3)
ScXMLAssignElt(3) β the <assign> SCXML element.
ScXMLBoolDataObj(3)
ScXMLCoinAddOpExprDataObj(3)
ScXMLCoinDivideOpExprDataObj(3)
ScXMLCoinEqualsOpExprDataObj(3)
ScXMLCoinEvaluator(3) β implements the evaluator for the custom profile named 'x-coin'.
ScXMLCoinLengthFuncExprDataObj(3)
ScXMLCoinMultiplyOpExprDataObj(3)
ScXMLCoinSubtractOpExprDataObj(3)
ScXMLConstantDataObj(3) β base class for immediate data values
ScXMLContentElt(3) β implements the <content> SCXML element.
ScXMLDataElt(3) β the \fC<data> SCXML element.
ScXMLDataModelElt(3) β implements the <datamodel> SCXML element.
ScXMLDataObj(3) β base class for evaluator data objects in the SCXML data module
ScXMLDivideOpExprDataObj(3)
ScXMLDocument(3)
ScXMLECMAScriptEvaluator(3) β evaluator for the ECMAScript profile.
ScXMLElseElt(3) β implements the <else> SCXML element.
ScXMLElseIfElt(3) β implements the <elseif> SCXML element.
ScXMLElt(3) β base class for all SCXML elements.
ScXMLEltReader(3) β base class for element reader objects
ScXMLEqualsOpExprDataObj(3)
ScXMLEvaluator(3) β defines an interface for profile-dependent evaluators.
ScXMLEvent(3) β Base class for events sent to SCXML state machines.
ScXMLEventElt(3) β implements the <event> SCXML element.
ScXMLEventTarget(3) β base class for event targets for inter-system event communication
ScXMLExecutableElt(3) β base class for all SCXML elements with executable content.
ScXMLExprDataObj(3)
ScXMLFinalElt(3) β implements the <final> SCXML element.
ScXMLFinalizeElt(3) β implements the <finalize> SCXML element.
ScXMLHistoryElt(3) β implements the <history> SCXML element.
ScXMLIfElt(3) β implements the <if> SCXML element.
ScXMLInExprDataObj(3)
ScXMLInitialElt(3) β implements the <initial> SCXML element.
ScXMLInvokeElt(3) β implements the <invoke> SCXML element.
ScXMLLogElt(3) β implements the <log> SCXML element.
ScXMLMinimumEvaluator(3) β implements the evaluator for the minimum profile.
ScXMLMinimumExprDataObj(3) β implements the data objects for the evaluator for the minimum profile.
ScXMLMultiplyOpExprDataObj(3)
ScXMLNegateOpExprDataObj(3)
ScXMLNotOpExprDataObj(3)
ScXMLObject(3) β Base class for all SCXML objects.
ScXMLOnEntryElt(3) β implements the <onentry> SCXML element.
ScXMLOnExitElt(3) β implements the <onexit> SCXML element.
ScXMLOrOpExprDataObj(3)
ScXMLParallelElt(3) β implements the <parallel> SCXML element.
ScXMLParamElt(3) β implements the <param> SCXML element.
ScXMLRealDataObj(3)
ScXMLReferenceDataObj(3) β A data object representing a reference to another object in the data model.
ScXMLSbDataObj(3)
ScXMLScriptElt(3) β implements the <script> SCXML element.
ScXMLScxmlElt(3) β implements the <scxml> SCXML element.
ScXMLSendElt(3) β the \fC< send> SCXML element.
ScXMLStateElt(3) β implements the <state> SCXML element.
ScXMLStateMachine(3) β Manager for processing events and setting states in SCXML structures.
ScXMLStringDataObj(3)
ScXMLSubtractOpExprDataObj(3)
ScXMLTransitionElt(3) β the \fC<transition> SCXML element.
ScXMLValidateElt(3) β implements the <validate> SCXML element.
ScXMLXMLDataObj(3)
ScXMLXPathEvaluator(3) β implements the XPath evaluator.
SoAccumulatedElement(3) β The SoAccumulatedElement class is an abstract class for storing accumulated state.
SoAction(3) β The SoAction class is the base class for all traversal actions.
SoActionMethodList(3) β The SoActionMethodList class contains function pointers for action methods.
SoActionP _(3)
SoAlarmSensor(3) β The SoAlarmSensor class is a sensor which will trigger once at a specified time.
SoAlphaTest(3) β The SoAlphaTest class is a node used to control the GL alpha test function.
SoAmbientColorElement(3) β The SoAmbientColorElement class is yet to be documented.
SoAnnoText3CharOrientElement(3) β The SoAnnoText3CharOrientElement class is yet to be documented.
SoAnnoText3FontSizeHintElement(3) β The SoAnnoText3FontSizeHintElement class is yet to be documented.
SoAnnoText3RenderPrintElement(3) β The SoAnnoText3RenderPrintElement class is yet to be documented.
SoAnnotation(3) β The SoAnnotation node draws all its child geometry on top of other geometry.
SoAntiSquish(3) β The SoAntiSquish class is used to reset to uniform scaling.
SoAppearanceKit(3) β The SoAppearanceKit class is a node kit catalog that collects miscellaneous appearance node types.
SoArray(3) β The SoArray class is a group node for setting up regular arrays of subgraphs.
SoAsciiText(3) β The SoAsciiText class renders flat 3D text.
SoAudioDevice(3) β The SoAudioDevice class is used to control an audio device.
SoAudioRenderAction(3) β The SoAudioRenderAction class renders the aural parts of the scene graph.
SoAuditorList(3) β The SoAuditorList class is used to keep track of auditors for certain object classes.
SoBBoxModelMatrixElement(3) β The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.
SoBase(3) β The SoBase class is the top-level superclass for a number of class-hierarchies.
SoBaseColor(3) β The SoBaseColor class provides a node type for convenient setting of the base material color.
SoBaseKit(3) β The SoBaseKit class is the top level superclass for nodekits.
SoBaseList(3) β The SoBaseList class is a container for pointers to SoBase derived objects.
SoBlinker(3) β The SoBlinker class is a cycling switch node.
SoBoolOperation(3) β The SoBoolOperation engine evaluates expressions of boolean logic.
SoBoundingBoxCache(3) β The SoBoundingBoxCache class is used to cache bounding boxes.
SoBoxHighlightRenderAction(3) β The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.
SoBoxHighlightRenderActionP _(3)
SoBumpMap(3) β The SoBumpMap class is used to map a bump map onto subsequent shapes.
SoBumpMapCoordinate(3) β The SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes.
SoBumpMapCoordinateElement(3) β The SoBumpMapCoordinateElement class is yet to be documented.
SoBumpMapElement(3) β The SoBumpMapElement class is yet to be documented.
SoBumpMapMatrixElement(3) β The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.
SoBumpMapTransform(3) β The SoBumpMapTransform class is used to define 2D bump map transformations.
SoBundle(3) β The SoBundle class is the superclass for all bundle classes.
SoButtonEvent(3) β The SoButtonEvent class is the base class for all button events.
SoByteStream(3)
SoCache(3) β The SoCache class is the superclass for all internal cache classes.
SoCacheElement(3) β The SoCacheElement class stores and manages the open caches.
SoCacheHint(3) β The SoCacheHint class is a node containing hints about how to cache geometry.
SoCacheHintElement(3) β The SoCacheHintElement class is yet to be documented.
SoCalculator(3) β General purpose calculator for floats and 3D float vectors.
SoCallback(3) β The SoCallback class is a node type which provides a means of setting callback hooks in the scene graph.
SoCallbackAction(3) β The SoCallbackAction class invokes callbacks at specific nodes.
SoCallbackActionP _(3)
SoCallbackList(3) β The SoCallbackList is a container for callback function pointers.
SoCamera(3) β The SoCamera class is the abstract base class for camera definition nodes.
SoCameraKit(3) β The SoCameraKit class is a node kit with a transform and a camera.
SoCenterballDragger(3) β The SoCenterballDragger class is a dragger you can rotate and translate.
SoCenterballManip(3) β The SoCenterballManip wraps an SoCenterballDragger for convenience.
SoChildList(3) β The SoChildList class is a container for node children.
SoClipPlane(3) β The SoClipPlane class is a node type for specifying clipping planes.
SoClipPlaneElement(3) β The SoClipPlaneElement class is used to manage the clip plane stack.
SoClipPlaneManip(3) β The SoClipPlaneManip class is used to manipulate clip planes.
SoColorIndex(3) β The SoColorIndex class is used to specify color indices for subsequent shapes.
SoColorPacker(3)
SoComplexity(3) β The SoComplexity class is a node type which is used to set the trade-off between quality and performance.
SoComplexityElement(3) β The SoComplexityElement class contains the current shape complexity for a graph traverser.
SoComplexityTypeElement(3) β The SoComplexityTypeElement class is yet to be documented.
SoComposeMatrix(3) β The SoComposeMatrix class is used to compose a matrix from miscellaneous transformations.
SoComposeRotation(3) β The SoComposeRotation class is used to compose rotations from angle and axis.
SoComposeRotationFromTo(3) β The SoComposeRotationFromTo class is used to compose rotations based on from and to vectors.
SoComposeVec2f(3) β The SoComposeVec2f class is used to compose 2D vectors from two floats.
SoComposeVec3f(3) β The SoComposeVec3f class is used to compose 3D vectors from floats.
SoComposeVec4f(3) β The SoComposeVec4f class is used to compose 4D vectors from four floats.
SoComputeBoundingBox(3) β The SoComputeBoundingBox class is used to calculate a bounding box.
SoConcatenate(3) β The SoConcatenate class is used to concatenate several inputs into one output.
SoCone(3) β The SoCone class is for rendering cone shapes.
SoConeDetail(3) β The SoConeDetail class contains information about the parts of a SoCone shape.
SoContextHandler(3) β The SoContextHandler class is for now to be treated as an internal class.
SoConvexDataCache(3) β The SoConvexDataCache class is used to cache convexified polygons.
SoCoordinate3(3) β The SoCoordinate3 class is a node for providing coordinates to shape nodes.
SoCoordinate4(3) β The SoCoordinate4 class is a node for providing coordinates to shape nodes.
SoCoordinateElement(3) β The SoCoordinateElement class is yet to be documented.
SoCounter(3) β The SoCounter class is an integer counter engine.
SoCreaseAngleElement(3) β The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.
SoCube(3) β The SoCube class is for rendering cubes.
SoCubeDetail(3) β The SoCubeDetail class contains information about the parts of a SoCube shape.
SoCullElement(3) β The SoCullElement class is used internally for render and pick culling.
SoCylinder(3) β The SoCylinder class is for rendering cylinder shapes.
SoCylinderDetail(3) β The SoCylinderDetail class contains information about the parts of a SoCylinder shape.
SoDB(3) β The SoDB class keeps track of internal global data.
SoDataSensor(3) β The SoDataSensor class is the abstract base class for sensors monitoring changes in a scene graph.
SoDebug(3)
SoDebugError(3) β The SoDebugError class is the internal debugging message passing mechanism.
SoDecimationPercentageElement(3) β The SoDecimationPercentageElement class is yet to be documented.
SoDecimationTypeElement(3) β The SoDecimationTypeElement class is yet to be documented.
SoDecomposeMatrix(3) β The SoDecomposeMatrix class is used to decompose a matrix into simple transformations.
SoDecomposeRotation(3) β The SoDecomposeRotation class is used to decompose a rotation into angle and axis.
SoDecomposeVec2f(3) β The SoDecomposeVec2f class is used to decompose 2D vectors into two floats.
SoDecomposeVec3f(3) β The SoDecomposeVec3f class is used to decompose 3D vectors into three floats.
SoDecomposeVec4f(3) β The SoDecomposeVec4f class is used to decompose 4D vectors into four floats.
SoDelayQueueSensor(3) β The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors.
SoDepthBuffer(3) β The SoDepthBuffer class is a node used to control the GL depth buffer.
SoDepthBufferElement(3) β The SoDepthBufferElement controls the depth buffer settings.
SoDetail(3) β The SoDetail class is the superclass for all classes storing detailed information about particular shapes.
SoDetailList(3) β The SoDetailList class is a container for pointers to SoDetail objects.
SoDiffuseColorElement(3) β The SoDiffuseColorElement class is yet to be documented.
SoDirectionalLight(3) β The SoDirectionalLight class is a node type for specifying directional light sources.
SoDirectionalLightDragger(3) β The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.
SoDirectionalLightManip(3) β The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
SoDragPointDragger(3) β The SoDragPointDragger class provides mechanisms for moving a point in 3D.
SoDragger(3) β The SoDragger class is the base class for all draggers.
SoDrawStyle(3) β The SoDrawStyle class specifies common rendering properties for shapes.
SoDrawStyleElement(3) β The SoDrawStyleElement class is yet to be documented.
SoElapsedTime(3) β The SoElapsedTime class is a controllable time source engine.
SoElement(3) β SoElement is the abstract base class for all elements.
SoEmissiveColorElement(3) β The SoEmissiveColorElement class is yet to be documented.
SoEnabledElementsList(3) β The SoEnabledElementsList class is a container for type info for element types that are enabled in actions.
SoEngine(3) β SoEngine is the base class for Coin engines.
SoEngineList(3) β The SoEngineList class is a container for SoEngine objects.
SoEngineOutput(3) β The SoEngineOutput class is the output slots in SoEngine instances.
SoEngineOutputData(3) β The SoEngineOutputData class is a container for a prototype set of outputs.
SoEngineOutputList(3) β The SoEngineOutputList class is a container for SoEngineOutput objects.
SoEnvironment(3) β The SoEnvironment class is a node for specifying global rendering parameters.
SoEnvironmentElement(3) β The SoEnvironmentElement class is yet to be documented.
SoError(3) β The SoError class is the base class for all the error handling classes.
SoEvent(3) β The SoEvent class is the base class for all Coin events.
SoEventCallback(3) β The SoEventCallback class provides functionality for catching events.
SoEventManager(3) β The SoEventManager class provides event handling for a Coin3D viewer.
SoExtSelection(3) β The SoExtSelection class can be used for extended selection functionality.
SoFaceDetail(3) β The SoFaceDetail class is for storing detailed polygon information.
SoFaceSet(3) β The SoFaceSet class is used to render and organize non-indexed polygonal face data.
SoField(3) β The SoField class is the top-level abstract base class for fields.
SoFieldContainer(3) β The SoFieldContainer class is a base class for all classes that contain fields.
SoFieldConverter(3) β The SoFieldConverter class is the abstract base class for field converters.
SoFieldData(3) β The SoFieldData class is a container for a prototype set of fields.
SoFieldList(3) β The SoFieldList class is a container for pointers to SoField objects.
SoFieldSensor(3) β The SoFieldSensor class detects changes to a field.
SoFile(3) β The SoFile class is node container for another model file.
SoFloatElement(3) β SoFloatElement is an abstract base class for elements that consists of a single float value.
SoFocalDistanceElement(3) β The SoFocalDistanceElement class is yet to be documented.
SoFont(3) β The SoFont class is an appearance node for setting fonts.
SoFontNameElement(3) β The SoFontNameElement class is yet to be documented.
SoFontSizeElement(3) β The SoFontSizeElement class is yet to be documented.
SoFontStyle(3) β The SoFontStyle class changes the appearance of fonts for text rendering nodes.
SoForeignFileKit(3) β Abstract base class for foreign file format support in Coin.
SoFragmentShader(3) β The SoFragmentShader class is used for setting up fragment shader programs.
SoFrustumCamera(3) β The SoFrustumCamera class defines a camera with a generic frustum..
SoFullPath(3) β The SoFullPath class allows examination of hidden children in paths.
SoGLBigImage(3) β The SoGLBigImage class is used to handle 2D OpenGL textures of any size.
SoGLCacheContextElement(3) β The SoGLCacheContextElement class handles the OpenGL cache for a context.
SoGLCacheList(3) β The SoGLCacheList class is used to store and manage OpenGL caches.
SoGLClipPlaneElement(3) β The SoGLClipPlaneElement class is yet to be documented.
SoGLColorIndexElement(3) β The SoGLColorIndexElement class sets the current OpenGL color.
SoGLCoordinateElement(3) β The SoGLCoordinateElement class is yet to be documented.
SoGLCubeMapImage(3) β The SoGLCubeMapImage class is used to handle cube map textures.
SoGLDepthBufferElement(3) β The SoGLDepthBufferElement controls the OpenGL depth buffer.
SoGLDisplayList(3) β The SoGLDisplayList class stores and manages OpenGL display lists.
SoGLDrawStyleElement(3) β The SoGLDrawStyleElement updates the current draw style in OpenGL.
SoGLDriverDatabase(3) β The SoGLDriverDatabase class is used for looking up broken/slow features in OpenGL drivers.
SoGLEnvironmentElement(3) β The SoGLEnvironmentElement class is for setting GL fog etc.
SoGLImage(3) β The SoGLImage class is used to handle OpenGL 2D/3D textures.
SoGLLazyElement(3) β The SoGLLazyElement class is meant to optimize GL rendering.
SoGLLazyElement_GLState(3)
SoGLLightIdElement(3) β The SoGLLightIdElement class is yet to be documented.
SoGLLinePatternElement(3) β The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state.
SoGLLineWidthElement(3) β The SoGLLineWidthElement class changes the line width setting of the OpenGL render state.
SoGLModelMatrixElement(3) β The SoGLModelMatrixElement class is yet to be documented.
SoGLMultiTextureCoordinateElement(3) β The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.
SoGLMultiTextureCoordinateElement_GLUnitData(3)
SoGLMultiTextureEnabledElement(3) β The SoGLMultiTextureEnabledElement class is an element which controls whether texturing is enabled or not.
SoGLMultiTextureImageElement(3) β The SoGLMultiTextureImageElement class is used to control the current GL texture for texture units.
SoGLMultiTextureImageElement_GLUnitData(3)
SoGLMultiTextureMatrixElement(3) β The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
SoGLNormalElement(3) β The SoGLNormalElement class is yet to be documented.
SoGLPointSizeElement(3) β The SoGLPointSizeElement class changes the point size setting of the OpenGL render state.
SoGLPolygonOffsetElement(3) β The SoGLPolygonOffsetElement class is yet to be documented.
SoGLProjectionMatrixElement(3) β The SoGLProjectionMatrixElement class is yet to be documented.
SoGLRenderAction(3) β The SoGLRenderAction class renders the scene graph with OpenGL calls.
SoGLRenderCache(3) β The SoGLRenderCache class is used to cache OpenGL calls.
SoGLRenderPassElement(3) β The SoGLRenderPassElement class is yet to be documented.
SoGLShaderProgramElement(3)
SoGLShadowCullingElement(3) β The SoGLShadowCullingElement class is yet to be documented.
SoGLShapeHintsElement(3) β The SoGLShapeHintsElement class is yet to be documented.
SoGLUpdateAreaElement(3) β The SoGLUpdateAreaElement class is yet to be documented.
SoGLVBOElement(3) β The SoGLVBOElement class is used to store VBO state.
SoGLVertexAttributeElement(3) β The SoGLVertexAttributeElement class is yet to be documented.
SoGLViewingMatrixElement(3) β The SoGLViewingMatrixElement class is used to store the current viewing matrix.
SoGLViewportRegionElement(3) β The SoGLViewportRegionElement class is yet to be documented.
SoGate(3) β The SoGate class is used to selectively copy values from input to output.
SoGeo(3) β The SoGeo class is used to initialize the geo nodes in Coin, and has some utility geo coordinate functions.
SoGeoCoordinate(3) β The SoGeoCoordinate class is used to specify a list of geographical coordinates.
SoGeoElement(3) β The SoGeoElement class is yet to be documented.
SoGeoLocation(3) β The SoGeoLocation class is used to georeference the following nodes.
SoGeoOrigin(3) β The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced.
SoGeoSeparator(3) β The SoGeoSeparator class is used to georeference a scene graph.
SoGeometryShader(3) β The SoGeometryShader class is used for loading geometry shader programs.
SoGetBoundingBoxAction(3) β The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
SoGetMatrixAction(3) β The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
SoGetPrimitiveCountAction(3) β The SoGetPrimitiveCountAction class counts the primitives in a scene.
SoGlobalSimplifyAction(3)
SoGlobalSimplifyActionP _(3)
SoGlyph(3) β The SoGlyph class is used to generate and reuse font glyph bitmaps and outlines.
SoGroup(3) β The SoGroup class is a node which managed other node instances.
SoHandleBoxDragger(3) β The SoHandleBoxDragger class provides support for interactive scaling and translation.
SoHandleBoxManip(3) β The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
SoHandleEventAction(3) β The SoHandleEventAction class distributes user events to the scene.
SoHardCopy(3) β The SoHardCopy class is a static class for initializing the hardcopy support.
SoHeightMapToNormalMap(3) β Engine for computing a normal map from a height map.
SoIdleSensor(3) β The SoIdleSensor class is a sensor which will trigger as soon as the application is idle.
SoImage(3) β The SoImage class draws a 2D image on the viewport.
SoIndexedFaceSet(3) β The SoIndexedFaceSet class is used to handle generic indexed facesets.
SoIndexedLineSet(3) β The SoIndexedLineSet class is used to render and otherwise represent indexed lines.
SoIndexedMarkerSet(3) β The SoIndexedMarkerSet class is used to display a set of bitmap markers at 3D positions.
SoIndexedNurbsCurve(3) β The SoIndexedNurbsCurve class is a node for representing smooth curves.
SoIndexedNurbsSurface(3) β The SoIndexedNurbsSurface class can be used to render NURBS surfaces.
SoIndexedPointSet(3) β The SoIndexedPointSet class is used to display a set of 3D points.
SoIndexedShape(3) β The SoIndexedShape class is the superclass for all indexed vertex shapes.
SoIndexedTriangleStripSet(3) β The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips.
SoInfo(3) β The SoInfo class is a node for holding text information.
SoInput(3) β The SoInput class is an abstraction of file import functionality.
SoInt32Element(3) β The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
SoInteraction(3) β The SoInteraction class takes care of initializing internal classes.
SoInteractionKit(3) β The SoInteractionKit class is a base class for draggers.
SoInterpolate(3) β The SoInterpolate class is the base class for all interpolator engines.
SoInterpolateFloat(3) β The SoInterpolateFloat class is used to interpolate two floating point values.
SoInterpolateRotation(3) β The SoInterpolateRotation class is used to interpolate between two rotations.
SoInterpolateVec2f(3) β The SoInterpolateVec2f class is used to interpolate between pairs of 2D vectors.
SoInterpolateVec3f(3) β The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.
SoInterpolateVec4f(3) β The SoInterpolateVec4f class is used to interpolate between pairs of 4D vectors.
SoIntersectingPrimitive(3) β Struct with collision information.
SoIntersectionDetectionAction(3) β The SoIntersectionDetectionAction class is for detecting intersecting primitives in a scene.
SoJackDragger(3) β The SoJackDragger class is a dragger you can translate, rotate and scale.
SoJackManip(3) β The SoJackManip wraps an SoJackDragger for convenience.
SoJavaScriptEngine(3) β The SoJavaScriptEngine class is yet to be documented.
SoKeyboardEvent(3) β The SoKeyboardEvent class contains information about keyboard interaction.
SoLOD(3) β The SoLOD class is used to choose a child based distance between viewer and object.
SoLabel(3) β The SoLabel class is a node for holding label information in a scene graph.
SoLazyElement(3) β The SoLazyElement class is used to handle material and shape properties.
SoLazyElement_CoinState(3)
SoLevelOfDetail(3) β The SoLevelOfDetail class is used to choose a child based on projected size.
SoLight(3) β The SoLight class is the base class for light emitting nodes.
SoLightAttenuationElement(3) β The SoLightAttenuationElement class is yet to be documented.
SoLightElement(3) β The SoLightElement class manages the currently active light sources.
SoLightKit(3) β The SoLightKit class provides a kit with a transform, a light and a shape or subgraph.
SoLightModel(3) β The SoLightModel class is a node for specifying the model for geometry lighting.
SoLightModelElement(3) β The SoLightModelElement class is yet to be documented.
SoLightPath(3) β The SoLightPath class is a light version of SoPath.
SoLineDetail(3) β The SoLineDetail class is for storing detailed 3D line information.
SoLineHighlightRenderAction(3) β The SoLineHighlightRenderAction class renders selections with line highlighting.
SoLinePatternElement(3) β The SoLinePatternElement class defines the line stipple pattern.
SoLineSet(3) β The SoLineSet class is used to render and organize non-indexed polylines.
SoLineWidthElement(3) β The SoLineWidthElement class changes the line width setting of the render state.
SoLinearProfile(3) β The SoLinearProfile class is a node for specifying linear profile curves.
SoListener(3) β The SoListener class defines listener attributes used when rendering sound.
SoListenerDopplerElement(3) β The SoListenerDopplerElement holds the Doppler velocity and factor of the current listener.
SoListenerGainElement(3) β The SoListenerGainElement class stores the SoListener gain during a scene graph traversal.
SoListenerOrientationElement(3) β The SoListenerOrientationElement holds the orientation of the current listener.
SoListenerPositionElement(3) β The SoListenerPositionElement holds the position of the current listener.
SoLocalBBoxMatrixElement(3) β The SoLocalBBoxMatrixElement class is yet to be documented.
SoLocateHighlight(3) β The SoLocateHighlight class highlights geometry under the cursor.
SoLocation2Event(3) β The SoLocation2Event class contains information about 2D movement events.
SoLockManager(3) β The SoLockManager is a defunct software license lock mechanism.
SoMFBitMask(3) β The SoMFBitMask class is a container for a set of bitmasks.
SoMFBool(3) β The SoMFBool class is a container for SbBool values.
SoMFColor(3) β The SoMFColor class is a container for SbColor values.
SoMFColorRGBA(3) β The SoMFColorRGBA class is a container for SbColor4f values.
SoMFDouble(3) β The SoMFDouble class is a container for double float precision point values.
SoMFEngine(3) β The SoMFEngine class is a container for engines.
SoMFEnum(3) β The SoMFEnum class is a container for a set of enumerated values.
SoMFFloat(3) β The SoMFFloat class is a container for floating point values.
SoMFInt32(3) β The SoMFInt32 class is a container for 32-bit integer values.
SoMFMatrix(3) β The SoMFMatrix class is a container for SbMatrix values.
SoMFName(3) β The SoMFName class is a container for SbName values.
SoMFNode(3) β The SoMFNode class is a container for nodes.
SoMFPath(3) β The SoMFPath class is a container for paths.
SoMFPlane(3) β The SoMFPlane class is a container for SbPlane values.
SoMFRotation(3) β The SoMFRotation class is a container for SbRotation values.
SoMFShort(3) β The SoMFShort class is a container for short integer values.
SoMFString(3) β The SoMFString class is a container for SbString values.
SoMFTime(3) β The SoMFTime class is a container for SbTime values.
SoMFUInt32(3) β The SoMFUInt32 class is a container for 32-bit unsigned integer values.
SoMFUShort(3) β The SoMFUShort class is a container for unsigned short integer values.
SoMFVec2b(3) β The SoMFVec2b class is a container for SbVec2b vectors.
SoMFVec2d(3) β The SoMFVec2d class is a container for SbVec2d vectors.
SoMFVec2f(3) β The SoMFVec2f class is a container for SbVec2f vectors.
SoMFVec2i32(3) β The SoMFVec2i32 class is a container for SbVec2i32 vectors.
SoMFVec2s(3) β The SoMFVec2s class is a container for SbVec2s vectors.
SoMFVec3b(3) β The SoMFVec3b class is a container for SbVec3b vectors.
SoMFVec3d(3) β The SoMFVec3d class is a container for SbVec3d vectors.
SoMFVec3f(3) β The SoMFVec3f class is a container for SbVec3f vectors.
SoMFVec3i32(3) β The SoMFVec3i32 class is a container for SbVec3i32 vectors.
SoMFVec3s(3) β The SoMFVec3s class is a container for SbVec3s vectors.
SoMFVec4b(3) β The SoMFVec4b class is a container for SbVec4b vectors.
SoMFVec4d(3) β The SoMFVec4d class is a container for SbVec4d vectors.
SoMFVec4f(3) β The SoMFVec4f class is a container for SbVec4f vectors.
SoMFVec4i32(3) β The SoMFVec4i32 class is a container for SbVec4i32 vectors.
SoMFVec4s(3) β The SoMFVec4s class is a container for SbVec4s vectors.
SoMFVec4ub(3) β The SoMFVec4ub class is a container for SbVec4ub vectors.
SoMFVec4ui32(3) β The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.
SoMFVec4us(3) β The SoMFVec4us class is a container for SbVec4us vectors.
SoMField(3) β The SoMField class is the base class for fields which can contain multiple values.
SoMarkerSet(3) β The SoMarkerSet class displays a set of 2D bitmap markers in 3D.
SoMaterial(3) β The SoMaterial class is a node type for setting up material values for scene geometry.
SoMaterialBinding(3) β The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.
SoMaterialBindingElement(3) β The SoMaterialBindingElement class is yet to be documented.
SoMaterialBundle(3) β The SoMaterialBundle class simplifies material handling.
SoMaterialP _(3)
SoMatrixTransform(3) β The SoMatrixTransform class is a transformation node.
SoMemoryError(3) β The SoMemoryError class is used to inform of problems with memory allocation.
SoModelMatrixElement(3) β The SoModelMatrixElement class is used to manage the current transformation.
SoMotion3Event(3) β The SoMotion3Event class contains information about 3D movement events.
SoMouseButtonEvent(3) β The SoMouseButtonEvent class contains information about mouse button interaction.
SoMultiTextureCoordinateElement(3) β The SoMultiTextureCoordinateElement class is yet to be documented.
SoMultiTextureCoordinateElement_UnitData(3)
SoMultiTextureEnabledElement(3) β The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.
SoMultiTextureImageElement(3) β The SoMultiTextureImageElement class is yet to be documented.
SoMultiTextureImageElement_UnitData(3)
SoMultiTextureMatrixElement(3) β The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > 0.
SoMultiTextureMatrixElement_UnitData(3)
SoMultipleCopy(3) β The SoMultipleCopy class redraws its children multiple times at different transformations.
SoNode(3) β The SoNode class is the base class for nodes used in scene graphs.
SoNodeEngine(3) β SoNodeEngine is the base class for Coin node engines.
SoNodeKit(3) β The SoNodeKit class is used to initialize the nodekit classes.
SoNodeKitDetail(3) β The SoNodeKitDetail class is yet to be documented.
SoNodeKitListPart(3) β The SoNodeKitListPart class is a container node.
SoNodeKitPath(3) β The SoNodeKitPath class is a path that contains only nodekit nodes.
SoNodeList(3) β The SoNodeList class is a container for pointers to SoNode objects.
SoNodeSensor(3) β The SoNodeSensor class detects changes to nodes.
SoNodeVisualize(3) β The SoNodeVisualize class is yet to be documented.
SoNodekitCatalog(3) β The SoNodekitCatalog class is a container for nodekit layouts.
SoNonIndexedShape(3) β The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
SoNormal(3) β The SoNormal class is a node for providing normals to the state.
SoNormalBinding(3) β The SoNormalBinding class is a node for specifying normal vector bindings.
SoNormalBindingElement(3) β The SoNormalBindingElement is yet to be documented.
SoNormalBundle(3) β The SoNormalBundle class simplifies normal handling.
SoNormalCache(3) β The SoNormalCache class is used to hold cached normals.
SoNormalElement(3) β The SoNormalElement class is yet to be documented.
SoNormalGenerator(3) β The SoNormalGenerator class is used to generate normals.
SoNotList(3) β The SoNotList class is a list of SoNotRec notification records.
SoNotRec(3) β The SoNotRec class specifies records for notification lists.
SoNurbsCurve(3) β The SoNurbsCurve class is a node for representing smooth curves.
SoNurbsP(3)
SoNurbsProfile(3) β The SoNurbsProfile class is a node for specifying smooth profile curves.
SoNurbsSurface(3) β The SoNurbsSurface class is used to render smooth surfaces.
SoOffscreenRenderer(3) β The SoOffscreenRenderer class is used for rendering scenes to offscreen buffers.
SoOnOff(3) β The SoOnOff engine is a simple on/off switch.
SoOneShot(3) β The SoOneShot class is a timer that runs for a configurable time and then stops.
SoOneShotSensor(3) β The SoOneShotSensor class is a sensor which will trigger once.
SoOrthographicCamera(3) β The SoOrthographicCamera class defines a camera node with orthographic rendering.
SoOutput(3) β The SoOutput class is an abstraction of an output stream.
SoOverrideElement(3) β The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.
SoPSVectorOutput(3) β The SoPSVectorOutput class is used for writing PostScript.
SoPackedColor(3) β The SoPackedColor class is a node for setting diffuse and transparency material values.
SoPath(3) β The SoPath class is a container class for traversal path descriptions.
SoPathList(3) β The SoPathList class is a container for pointers to SoPath objects.
SoPathSensor(3) β The SoPathSensor class detects changes to paths.
SoPathSwitch(3) β The SoPathSwitch class traverses only when current path matches a configurable path.
SoPendulum(3) β The SoPendulum class is used to create oscillating rotations.
SoPerspectiveCamera(3) β The SoPerspectiveCamera class defines a camera node with perspective rendering.
SoPickAction(3) β The SoPickAction class is the base class for picking actions.
SoPickRayElement(3) β The SoPickRayElement class is yet to be documented.
SoPickStyle(3) β The SoPickStyle class is a node for setting up how to do picking.
SoPickStyleElement(3) β The SoPickStyleElement is yet to be documented.
SoPickedPoint(3) β The SoPickedPoint class is used for specifying picked points.
SoPickedPointList(3) β The SoPickedPointList class is a container for pointers to SoPickedPoint objects.
SoPointDetail(3) β The SoPointDetail class is for storing detailed information for a single 3D point.
SoPointLight(3) β The SoPointLight class is a node type for light sources.
SoPointLightDragger(3) β The SoPointLightDragger class provides interactive geometry for manipulating a point light source.
SoPointLightManip(3) β The SoPointLightManip class is used to manipulate point light nodes.
SoPointSet(3) β The SoPointSet class is used to display a set of 3D points.
SoPointSizeElement(3) β The SoPointSizeElement changes the point size setting of the render state.
SoPolygonOffset(3) β The SoPolygonOffset class is a node type for 'layering' rendering primitives.
SoPolygonOffsetElement(3) β The SoPolygonOffsetElement class is yet to be documented.
SoPrimitiveVertex(3) β The SoPrimitiveVertex class represents a single vertex of a generated primitive.
SoPrimitiveVertexCache(3) β This cache contains an organized version of the geometry in vertex array form.
SoProfile(3) β The SoProfile class is the abstract superclass for profile definitions.
SoProfileCoordinate2(3) β The SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles.
SoProfileCoordinate3(3) β The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles.
SoProfileCoordinateElement(3) β The SoProfileCoordinateElement class is yet to be documented.
SoProfileElement(3) β The SoProfileElement class is yet to be documented.
SoProfiler(3) β Main static class for initializing the scene graph profiling subsystem.
SoProfilerElement(3) β The SoProfilerElement element class is for registering statistics during scene graph traversals.
SoProfilerOverlayKit(3) β The SoProfilerOverlayKit element class is yet to be documented.
SoProfilerStats(3) β The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.
SoProfilerTopEngine(3) β The SoProfilerTopEngine class is yet to be documented.
SoProfilerTopKit(3) β The SoProfilerTopKit element class is yet to be documented.
SoProfilerVisualizeKit(3) β The SoProfilerVisualizeKit element class is yet to be documented.
SoProfilingReportGenerator(3) β Convenience report generator functionality.
SoProjectionMatrixElement(3) β The SoProjectionMatrixElement class is yet to be documented.
SoProto(3) β The SoProto class handles PROTO definitions.
SoProtoInstance(3) β The SoProtoInstance class handles PROTO instances.
SoQuadMesh(3) β The SoQuadMesh class is used to render and optimize a quadrilateral mesh.
SoRayPickAction(3) β The SoRayPickAction class does ray intersection with scene graphs.
SoReadError(3) β The SoReadError class is used during model import operations.
SoRenderManager(3) β The SoRenderManager class is used for controlling the rendering of a scene graph.
SoRenderManager_Superimposition(3)
SoReorganizeAction(3) β The SoReorganizeAction class reorganizes your scene graph to optimize traversal/rendering.
SoReplacedElement(3) β The SoReplacedElement class is an abstract element superclass.
SoResetMatrixElement(3)
SoResetTransform(3) β The SoResetTransform class is a node type which makes it possible to 'nullify' state during traversal.
SoReversePerspectiveCamera(3) β The SoReversePerspectiveCamera class defines a camera node with reverse perspective rendering.
SoRotateCylindricalDragger(3) β The SoRotateCylindricalDragger class is for rotating geometry around a single axis.
SoRotateDiscDragger(3) β The SoRotateDiscDragger class is for rotating geometry around a single axis.
SoRotateSphericalDragger(3) β The SoRotateSphericalDragger class is for rotating geometry in any direction.
SoRotation(3) β The SoRotation class specifies a rotation transformation.
SoRotationXYZ(3) β The SoRotationXYZ class is a node type for specifying rotation around a particular axis.
SoRotor(3) β The SoRotor class is a node used to animate rotations.
SoSFBitMask(3) β The SoSFBitMask class is a container for a set of bit flags.
SoSFBool(3) β The SoSFBool class is a container for an SbBool value.
SoSFBox2d(3) β The SoSFBox2d class is a container for an SbBox2d vector.
SoSFBox2f(3) β The SoSFBox2f class is a container for an SbBox2f vector.
SoSFBox2i32(3) β The SoSFBox2i32 class is a container for an SbBox2i32 vector.
SoSFBox2s(3) β The SoSFBox2s class is a container for an SbBox2s vector.
SoSFBox3d(3) β The SoSFBox3d class is a container for an SbBox3d vector.
SoSFBox3f(3) β The SoSFBox3f class is a container for an SbBox3f vector.
SoSFBox3i32(3) β The SoSFBox3i32 class is a container for an SbBox3i32 vector.
SoSFBox3s(3) β The SoSFBox3s class is a container for an SbBox3s vector.
SoSFColor(3) β The SoSFColor class is a container for an SbColor value.
SoSFColorRGBA(3) β The SoSFColorRGBA class is a container for an SbColor4f value.
SoSFDouble(3) β The SoSFDouble class is a container for a double precision floating point value.
SoSFEngine(3) β The SoSFEngine class is a container for a single engine.
SoSFEnum(3) β The SoSFEnum class is a container for an enum value.
SoSFFloat(3) β The SoSFFloat class is a container for a floating point value.
SoSFImage(3) β The SoSFImage class is used to store pixel images.
SoSFImage3(3) β The SoSFImage3 class is used to store 3D (volume) images.
SoSFInt32(3) β The SoSFInt32 class is a container for a 32-bit integer value.
SoSFMatrix(3) β The SoSFMatrix class is a container for an SbMatrix.
SoSFName(3) β The SoSFName class is a container for an SbName.
SoSFNode(3) β The SoSFNode class is a container for a single node.
SoSFPath(3) β The SoSFPath class is a container for a single path.
SoSFPlane(3) β The SoSFPlane class is a container for an SbPlane value.
SoSFRotation(3) β The SoSFRotation class is a container for an SbRotation.
SoSFShort(3) β The SoSFShort class is a container for a short integer value.
SoSFString(3) β The SoSFString class is a container for an SbString.
SoSFTime(3) β The SoSFTime class is a container for an SbTime value.
SoSFTrigger(3) β The SoSFTrigger class is the 'void' class used for detecting field changes.
SoSFUInt32(3) β The SoSFUInt32 class is a container for a 32-bit unsigned integer value.
SoSFUShort(3) β The SoSFUShort class is a container for a unsigned short integer value.
SoSFVec2b(3) β The SoSFVec2b class is a container for an SbVec2b vector.
SoSFVec2d(3) β The SoSFVec2d class is a container for an SbVec2d vector.
SoSFVec2f(3) β The SoSFVec2f class is a container for an SbVec2f vector.
SoSFVec2i32(3) β The SoSFVec2i32 class is a container for an SbVec2i32 vector.
SoSFVec2s(3) β The SoSFVec2s class is a container for an SbVec2s vector.
SoSFVec3b(3) β The SoSFVec3b class is a container for an SbVec3b vector.
SoSFVec3d(3) β The SoSFVec3d class is a container for an SbVec3d vector.
SoSFVec3f(3) β The SoSFVec3f class is a container for an SbVec3f vector.
SoSFVec3i32(3) β The SoSFVec3i32 class is a container for an SbVec3i32 vector.
SoSFVec3s(3) β The SoSFVec3s class is a container for an SbVec3s vector.
SoSFVec4b(3) β The SoSFVec4b class is a container for an SbVec4b vector.
SoSFVec4d(3) β The SoSFVec4d class is a container for an SbVec4d vector.
SoSFVec4f(3) β The SoSFVec4f class is a container for an SbVec4f vector.
SoSFVec4i32(3) β The SoSFVec4i32 class is a container for an SbVec4i32 vector.
SoSFVec4s(3) β The SoSFVec4s class is a container for an SbVec4s vector.
SoSFVec4ub(3) β The SoSFVec4ub class is a container for an SbVec4ub vector.
SoSFVec4ui32(3) β The SoSFVec4ui32 class is a container for an SbVec4ui32 vector.
SoSFVec4us(3) β The SoSFVec4us class is a container for an SbVec4us vector.
SoSField(3) β The SoSField class is the base class for fields which contains only a single value.
SoSTLFileKit(3) β SoSTLFileKit is a class for using STL files with Coin.
SoScXMLDollyTarget(3) β SCXML event target service for zoom behaviour.
SoScXMLEvent(3) β Adds an SoEvent holder to the ScXMLEvent base.
SoScXMLFlightControlTarget(3) β SCXML navigation service for typical flight motions.
SoScXMLMiscTarget(3) β Miscellaneous navigation utility functions.
SoScXMLMotionTarget(3) β to be used in parallel with other non-moving targets when parallel states are implemented.
SoScXMLNavigation(3) β Static class for some static init/cleanup/synchronization functions.
SoScXMLNavigationTarget(3) β base class for navigation system SCXML event target services
SoScXMLNavigationTarget_Data(3)
SoScXMLPanTarget(3) β Navigation system event target for panning operations.
SoScXMLRotateTarget(3) β Navigation system event target for rotating operations.
SoScXMLSeekTarget(3) β Navigation system event target for seekmotion operations.
SoScXMLSpinTarget(3) β Navigation system event target for spinning operations.
SoScXMLStateMachine(3) β Integration level for using Coin events with SCXML-based state machines.
SoScXMLZoomTarget(3) β SCXML event target service for zoom behaviour.
SoScale(3) β The SoScale class is a node type for scaling scene graph geometry.
SoScale1Dragger(3) β The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.
SoScale2Dragger(3) β The SoScale2Dragger class provides a mechanism for the end-user to scale in two dimensions.
SoScale2UniformDragger(3) β The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two dimensions.
SoScaleUniformDragger(3) β The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.
SoSceneKit(3) β The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes.
SoSceneManager(3) β The SoSceneManager class provides the main interface between the scene graph and the GUI toolkit.
SoSceneTexture2(3) β The SoSceneTexture2 class is used to create a 2D texture from a Coin scene graph.
SoSceneTextureCubeMap(3) β Renders a scene into a texture cube map.
SoScriptEngine(3)
SoScrollingGraphKit(3) β The SoScrollingGraphKit element class is yet to be documented.
SoSearchAction(3) β The SoSearchAction class provides methods for searching through scene graphs.
SoSelectOne(3) β The SoSelectOne class is used to select one value from a set of values.
SoSelection(3) β The SoSelection class manages a list of selected nodes.
SoSensor(3) β The SoSensor class is the abstract base class for all sensors.
SoSensorManager(3) β The SoSensorManager class handles the sensor queues.
SoSeparator(3) β The SoSeparator class is a state-preserving group node.
SoSeparatorKit(3) β The SoSeparatorKit class provides a typical set of nodes to influence a shape subgraph.
SoShaderObject(3) β The SoShaderObject class is the superclass for all shader classes in Coin.
SoShaderParameter(3) β The SoShaderParameter class is the base class for all shader parameter classes.
SoShaderParameter1f(3) β The SoShaderParameter1f class is used to define a floating point value as shader parameter.
SoShaderParameter1i(3) β The SoShaderParameter1i class is used to define an integer value as shader parameter.
SoShaderParameter2f(3) β The SoShaderParameter2f class is used to define a two-dimensional floating point value as shader parameter.
SoShaderParameter2i(3) β The SoShaderParameter2i class is used to define a two-dimensional integer value as shader parameter.
SoShaderParameter3f(3) β The SoShaderParameter3f class is used to define a three-dimensional floating point value as shader parameter.
SoShaderParameter3i(3) β The SoShaderParameter3i class is used to define a three-dimensional integer value as shader parameter.
SoShaderParameter4f(3) β The SoShaderParameter4f class is used to define a four-dimensional floating point value as shader parameter.
SoShaderParameter4i(3) β The SoShaderParameter4i class is used to define a four-dimensional integer value as shader parameter.
SoShaderParameterArray1f(3) β The SoShaderParameterArray1f class is used to define a floating point array as shader parameter.
SoShaderParameterArray1i(3) β The SoShaderParameterArray1i class is used to define an integer array as shader parameter.
SoShaderParameterArray2f(3) β The SoShaderParameterArray2f class is used to define a two-dimensional floating point array as shader parameter.
SoShaderParameterArray2i(3) β The SoShaderParameterArray2i class is used to define a two-dimensional integer array as shader parameter.
SoShaderParameterArray3f(3) β The SoShaderParameterArray3f class is used to define a three-dimensional floating point array as shader parameter.
SoShaderParameterArray3i(3) β The SoShaderParameterArray3i class is used to define a three-dimensional integer array as shader parameter.
SoShaderParameterArray4f(3) β The SoShaderParameterArray4f class is used to define a four-dimensional floating point array as shader parameter.
SoShaderParameterArray4i(3) β The SoShaderParameterArray4i class is used to define a four-dimensional integer array as shader parameter.
SoShaderParameterMatrix(3) β The SoShaderParameterMatrix class is used to define a matrix as shader parameter.
SoShaderParameterMatrixArray(3) β The SoShaderParameterMatrixArray class is used to define a matrix array as shader parameter.
SoShaderProgram(3) β The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.
SoShaderStateMatrixParameter(3) β The SoShaderStateMatrixParameter class is used to define a matrix as shader parameter whose content is derived from the traversal state.
SoShadowCulling(3) β The SoShadowCulling class is a node for setting the shadow style on nodes.
SoShadowDirectionalLight(3) β The SoShadowDirectionalLight class is a node for setting up a directional light which casts shadows.
SoShadowGroup(3) β The SoShadowGroup node is a group node used for shadow rendering.
SoShadowSpotLight(3) β The SoShadowSpotLight class is a node for setting up a spot light which casts shadows.
SoShadowStyle(3) β The SoShadowStyle class is a node for setting the shadow style on nodes.
SoShadowStyleElement(3) β The SoShadowStyleElement class is yet to be documented.
SoShape(3) β The SoShape class is the superclass for geometry shapes.
SoShapeHints(3) β The SoShapeHints class is a node containing hints about how to render geometry.
SoShapeHintsElement(3) β The SoShapeHintsElement class is yet to be documented.
SoShapeKit(3) β The SoShapeKit class provides templates to insert what is usually needed for shape nodes.
SoShapeSimplifyAction(3)
SoShapeSimplifyActionP _(3)
SoShapeStyleElement(3) β The SoShapeStyleElement class is yet to be documented.
SoShininessElement(3) β The SoShininessElement class is yet to be documented.
SoShuttle(3) β The SoShuttle class is used to oscillate between two translations.
SoSimplifyAction(3) β The SoSimplifyAction class is the base class for the simplify action classes.
SoSoundElement(3) β The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.
SoSpaceballButtonEvent(3) β The SoSpaceballButtonEvent class contains information about spaceball button interaction.
SoSpecularColorElement(3) β The SoSpecularColorElement is yet to be documented.
SoSphere(3) β The SoSphere class is for rendering sphere shapes.
SoSpotLight(3) β The SoSpotLight class is a node type for light sources with a cone shaped light volume.
SoSpotLightDragger(3) β The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.
SoSpotLightManip(3) β The SoSpotLightManip class is used to manipulate spot light nodes.
SoState(3) β The SoState class manages the Coin scene graph traversal state data.
SoSurroundScale(3) β The SoSurroundScale class is used to automatically scale geometry to surround other geometry.
SoSwitch(3) β The SoSwitch class is a group node which selects one child subgraph for traversal.
SoSwitchElement(3) β The SoSwitchElement class is yet to be documented.
SoTabBoxDragger(3) β The SoTabBoxDragger wraps a box around geometry you can then translate and scale.
SoTabBoxManip(3) β The SoTabBoxManip class wraps an SoTabBoxDragger.
SoTabPlaneDragger(3) β The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.
SoTempPath(3) β The SoTempPath class is used to store temporary paths.
SoText2(3) β The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.
SoText3(3) β The SoText3 class renders extruded 3D text.
SoTextDetail(3) β The SoTextDetail stores information about a character in a string.
SoTextOutlineEnabledElement(3) β The SoTextOutlineEnabledElement class is yet to be documented.
SoTexture(3) β Common base class for texture nodes.
SoTexture2(3) β The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scene graph.
SoTexture2Convert(3) β Abstract base class for texture filtering engines.
SoTexture2Transform(3) β The SoTexture2Transform class is used to define 2D texture transformations.
SoTexture3(3) β The SoTexture3 class is used to map a 3D texture onto geometry.
SoTexture3Transform(3) β The SoTexture3Transform class is used to define 3D texture transformations.
SoTextureCombine(3) β The SoTextureCombine class is a node for setting texture combine functions.
SoTextureCombineElement(3) β The SoTextureCombineElement class is yet to be documented.
SoTextureCombineElement_UnitData(3)
SoTextureCoordinate2(3) β The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.
SoTextureCoordinate3(3) β The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.
SoTextureCoordinateBinding(3) β The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
SoTextureCoordinateBindingElement(3) β The SoTextureCoordinateBindingElement class is yet to be documented.
SoTextureCoordinateBundle(3) β The SoTextureCoordinateBundle class simplifies texture coordinate handling.
SoTextureCoordinateCache(3) β The SoTextureCoordinateCache class is used to cache generated texture coordinates.
SoTextureCoordinateCube(3) β The SoTextureCoordinateCube class generates cube mapped texture coordinates for shapes.
SoTextureCoordinateCylinder(3) β The SoTextureCoordinateCylinder class generates cylinder mapped texture coordinates for shapes.
SoTextureCoordinateDefault(3) β The SoTextureCoordinateDefault class removes texture coordinates from the state.
SoTextureCoordinateEnvironment(3) β The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.
SoTextureCoordinateFunction(3) β The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.
SoTextureCoordinateNormalMap(3) β The SoTextureCoordinateNormalMap class generates texture coordinates by projecting onto a surrounding texture.
SoTextureCoordinateObject(3) β The SoTextureCoordinateObject class generates texture coordinates by...
SoTextureCoordinatePlane(3) β The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
SoTextureCoordinateReflectionMap(3) β The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.
SoTextureCoordinateSphere(3) β The SoTextureCoordinateSphere class generates sphere mapped texture coordinates for shapes.
SoTextureCubeMap(3) β The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
SoTextureMatrixTransform(3) β The SoTextureMatrixTransform class is used to define a texture matrix transformation.
SoTextureOverrideElement(3) β The SoTextureOverrideElement makes it possible to override texture elements.
SoTextureQualityElement(3) β The SoTextureQualityElement is yet to be documented.
SoTextureScalePolicy(3) β The SoTextureScalePolicy class is a node for controlling the texture scale policy.
SoTextureUnit(3) β The SoTextureUnit class is a node for setting the active texture unit.
SoTextureUnitElement(3) β The SoTextureUnitElement class is yet to be documented.
SoTimeCounter(3) β The SoTimeCounter class is an integer counter engine.
SoTimerQueueSensor(3) β The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.
SoTimerSensor(3) β The SoTimerSensor class is a sensor which will trigger at given intervals.
SoToVRML2Action(3) β The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
SoToVRMLAction(3) β The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
SoTrackballDragger(3) β The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.
SoTrackballDraggerP _(3)
SoTrackballManip(3) β The SoTrackballManip wraps an SoTrackballDragger for convenience.
SoTranReceiver(3)
SoTranSender(3)
SoTransform(3) β The SoTransform class is the 'all-purpose' transformation node type.
SoTransformBoxDragger(3) β The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.
SoTransformBoxManip(3) β The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
SoTransformManip(3) β The SoTransformManip class is used to manipulate transformations.
SoTransformSeparator(3) β The SoTransformSeparator class is a group node preserving the current transformations.
SoTransformVec3f(3) β The SoTransformVec3f class transforms 3D vectors by a matrix.
SoTransformation(3) β The SoTransformation class is the abstract base class for transformation nodes.
SoTransformerDragger(3) β The SoTransformerDragger provides geometry for translation, scaling and rotations.
SoTransformerDraggerP _(3)
SoTransformerManip(3) β The SoTransformerManip wraps an SoTransformerDragger for convenience.
SoTranslate1Dragger(3) β The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.
SoTranslate2Dragger(3) β The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.
SoTranslate2DraggerP _(3)
SoTranslation(3) β The SoTranslation class is a node type for specifying geometry translations.
SoTransparencyElement(3) β The SoTransparencyElement is yet to be documented.
SoTransparencyType(3) β The SoTransparencyType class is a node for setting the transparency type for shapes.
SoTriangleStripSet(3) β The SoTriangleStripSet class is used to render and control non-indexed triangle strips.
SoTriggerAny(3) β The SoTriggerAny class is a fan-in engine for triggers.
SoType(3) β The SoType class is the basis for the runtime type system in Coin.
SoTypeList(3) β The SoTypeList class is a container class for arrays of SoType objects.
SoUniformShaderParameter(3) β The SoUniformShaderParameter class is the base class for all uniform shader variables.
SoUnits(3) β The SoUnits class is a node for setting unit types.
SoUnitsElement(3) β The SoUnitsElement class is yet to be documented.
SoVRMLAnchor(3) β The SoVRMLAnchor class is used for linking to other URL resources.
SoVRMLAppearance(3) β The SoVRMLAppearance class specifies visual properties for shapes.
SoVRMLAudioClip(3) β The SoVRMLAudioClip class is used to load and store audio data.
SoVRMLBackground(3) β The SoVRMLBackground class is used for specifying a viewer panorama.
SoVRMLBillboard(3) β The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.
SoVRMLBox(3) β The SoVRMLBox class is used for representing a 3D box.
SoVRMLCollision(3) β The SoVRMLCollision class is used for collision detection with the avatar.
SoVRMLColor(3) β The SoVRMLColor class is used to specify multiple colors for a single shape.
SoVRMLColorInterpolator(3) β The SoVRMLColorInterpolator class is used to interpolate color values.
SoVRMLCone(3) β The SoVRMLCone class is used to represent a Cone object.
SoVRMLCoordinate(3) β The SoVRMLCoordinate class is used to define 3D coordinates for shapes.
SoVRMLCoordinateInterpolator(3) β The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.
SoVRMLCylinder(3) β The SoVRMLCylinder class is used to represent a cylinder object.
SoVRMLCylinderSensor(3) β The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y-axis.
SoVRMLDirectionalLight(3) β The SoVRMLDirectionalLight class is a node type for specifying directional light sources.
SoVRMLDragSensor(3) β The SoVRMLDragSensor class is a superclass for VRML drag sensors.
SoVRMLElevationGrid(3) β The SoVRMLElevationGrid class is used to represent elevation grids.
SoVRMLExtrusion(3) β The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.
SoVRMLFog(3) β The SoVRMLFog class is used to specify a global scene fog.
SoVRMLFontStyle(3) β The SoVRMLFontStyle class is used to define the current font.
SoVRMLGeometry(3) β The SoVRMLGeometry class is a superclass for VRML shapes.
SoVRMLGroup(3) β The SoVRMLGroup class is used for grouping VRML nodes.
SoVRMLImageTexture(3) β The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
SoVRMLIndexedFaceSet(3) β The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.
SoVRMLIndexedLine(3) β The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
SoVRMLIndexedLineSet(3) β The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
SoVRMLIndexedShape(3) β The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
SoVRMLInline(3) β The SoVRMLInline class is used to insert VRML files into a scene.
SoVRMLInterpolator(3) β The SoVRMLInterpolator class is an internal abstract class.
SoVRMLLOD(3) β The SoVRMLLOD class is used to represent various levels of detail based on distance.
SoVRMLLight(3) β The SoVRMLLight class is a superclass for VRML light nodes.
SoVRMLMaterial(3) β The SoVRMLMaterial class is used to assign a material to geometry.
SoVRMLMovieTexture(3) β The SoVRMLMovieTexture class is used the map movies onto geometry.
SoVRMLNavigationInfo(3) β The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.
SoVRMLNormal(3) β The SoVRMLNormal class is used to bind normals to geometry.
SoVRMLNormalInterpolator(3) β The SoVRMLNormalInterpolator class is used to interpolate normals.
SoVRMLOrientationInterpolator(3) β The SoVRMLOrientationInterpolator class is used to interpolate orientations.
SoVRMLParent(3) β The SoVRMLParent node is a superclass for all VRML grouping nodes.
SoVRMLPixelTexture(3) β The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..
SoVRMLPlaneSensor(3) β The SoVRMLPlaneSensor class maps pointer motion into object space translations.
SoVRMLPointLight(3) β The SoVRMLPointLight class is used to represent a point light.
SoVRMLPointSet(3) β The SoVRMLPointSet class is used to represent a set of 3D points.
SoVRMLPositionInterpolator(3) β The SoVRMLPositionInterpolator class is used to interpolate 3D points.
SoVRMLProximitySensor(3) β The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.
SoVRMLScalarInterpolator(3) β The SoVRMLScalarInterpolator class is used to interpolate scalar values.
SoVRMLScript(3) β The SoVRMLScript class is used to control the scene using scripts.
SoVRMLSensor(3) β The SoVRMLSensor class is an abstract superclass for VRML sensors.
SoVRMLShape(3) β The SoVRMLShape class holds geometry and geometry appearance nodes.
SoVRMLSound(3) β The SoVRMLSound class is used to represent a sound source.
SoVRMLSphere(3) β The SoVRMLSphere class is used to represent a spherical 3D object.
SoVRMLSphereSensor(3) β The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.
SoVRMLSpotLight(3) β The SoVRMLSpotLight class defines a spot light source.
SoVRMLSwitch(3) β The SoVRMLSwitch class is a group node for traversing selected children.
SoVRMLText(3) β The SoVRMLText class is used to represent text in a scene.
SoVRMLTexture(3) β The SoVRMLTexture class is a superclass for VRML texture nodes.
SoVRMLTextureCoordinate(3) β The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.
SoVRMLTextureTransform(3) β The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.
SoVRMLTimeSensor(3) β The SoVRMLTimeSensor class is a multi-purpose time event generator.
SoVRMLTouchSensor(3) β The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.
SoVRMLTransform(3) β The SoVRMLTransform class is a grouping node that defines a transformation for its children.
SoVRMLVertexLine(3) β The SoVRMLVertexLine class is a superclass for line based VRML geometry.
SoVRMLVertexPoint(3) β The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
SoVRMLVertexShape(3) β The SoVRMLVertexShape class is a superclass for vertex based shapes.
SoVRMLViewpoint(3) β The SoVRMLViewpoint class is a perspective camera class.
SoVRMLVisibilitySensor(3) β The SoVRMLVisibilitySensor class will generate events based on visibility.
SoVRMLWorldInfo(3) β The SoVRMLWorldInfo class contains information about the VRML scene.
SoVectorOutput(3) β The SoVectorOutput class is used for setting vector output file.
SoVectorizeAction(3) β The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.
SoVectorizePSAction(3) β The SoVectorizePSAction class is used for rendering to a PostScript file.
SoVertexAttribute(3) β A generic node for providing GL vertex attributes of various types.
SoVertexAttributeBinding(3) β The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shapes.
SoVertexAttributeBindingElement(3) β The SoVertexAttributeBindingElement class is yet to be documented.
SoVertexAttributeBundle(3) β The SoVertexAttributeBundle class simplifies vertex attribute handling.
SoVertexAttributeElement(3) β The SoVertexAttributeElement class is yet to be documented.
SoVertexProperty(3) β The SoVertexProperty class collects the functionality of various appearance nodes.
SoVertexShader(3) β The SoVertexShader class is used for setting up vertex shader programs.
SoVertexShape(3) β The SoVertexShape class is the superclass for all vertex based shapes.
SoViewVolumeElement(3) β The SoViewVolumeElement class is yet to be documented.
SoViewingMatrixElement(3) β The SoViewingMatrixElement class stores the world-to-camera transformation.
SoViewportRegionElement(3) β The SoViewportRegionElement class is yet to be documented.
SoWWWAnchor(3) β The SoWWWAnchor class adds URL callbacks to the highlighted geometry.
SoWWWInline(3) β The SoWWWInline class is a node used to include data from an URL.
SoWindowElement(3) β The SoWindowElement class is used to store current window attributes.
SoWrapperKit(3) β The SoWrapperKit class is a simple kit for wrapping a transform and a subgraph.
SoWriteAction(3) β The SoWriteAction class writes a scene graph to file.
cc_debugerror(3)
cc_error(3)
cc_rbptree(3)
cc_string(3) β The cc_string type is a C ADT for ASCII string management.
coin200(3) β New Features in Coin v2.0.0
coin210(3) β New Features in Coin v2.1.0
coin220(3) β New Features in Coin v2.2.0
coin230(3) β New Features in Coin v2.3.0
coin240(3) β New Features in Coin v2.4.0
coin250(3) β New Features in Coin v2.5.0
coin300(3) β New Features in Coin v3.0.0
coin310(3) β New Features in Coin v3.1.0
coin311(3) β New Features in Coin v3.1.1
coin312(3) β New Features in Coin v3.1.2
coin313(3) β New Features in Coin v3.1.3
coin400(3) β New Features in Coin v4.0.0
coin401(3) β New Features in Coin v4.0.1
coin_VRMLnodes(3) β VRML97 Classes
coin_XML(3) β XML related functions and objects
coin_actions(3) β Action Classes
coin_base(3) β Base Classes
coin_books(3) β Books Related to Open Inventor / Coin
coin_bundles(3) β Bundle Classes
coin_caches(3) β Cache Classes
coin_compression_overview(3) β File compression
coin_draggers(3) β Dragger Classes
coin_dynload_overview(3) β Dynamic Loading of Extension Nodes
coin_elements(3) β Element Classes
coin_engines(3) β Engine Classes
coin_environment_variables(3) β Environment variables
coin_envvars(3) β Miscellaneous Environment Variables
coin_errors(3) β Error Handling Classes
coin_events(3) β Event Classes
coin_fields(3) β Field Classes
coin_foreign_file_support(3) β Foreign File Format Support
coin_general(3) β Miscellaneous Classes
coin_hardcopy(3) β Vectorized Printing Classes
coin_libraries(3) β Coin use of 3rd party libraries.
coin_macros(3) β Miscellaneous Macros
coin_manips(3) β Manipulator Classes
coin_multithreading_support(3) β Multithreading Support in Coin
coin_navigation(3) β Navigation Classes
coin_new_features(3) β New Features in Coin
coin_nodekits(3) β NodeKit Classes
coin_nodes(3) β Node Classes
coin_profiler(3) β Scene Graph Profiling
coin_profiling_intro(3) β Scene Graph Profiling
coin_projectors(3) β Projector Classes
coin_related_pages(3) β Related Pages
coin_scxml(3) β State Chart XML Classes
coin_sensors(3) β Sensor Classes
coin_shaders(3) β Shader Classes
coin_shaders_page(3) β Shaders in Coin
coin_soscxml(3) β Coin specific State Chart XML Classes
coin_sound(3) β 3D Sound Support Classes
coin_threads(3) β Portable Threads Abstraction Classes
coin_vbo_rendering(3) β Vertex array and VBO rendering in Coin
coin_xml_parsing(3) β XML Parsing with Coin