SDL_AUDIO_ISFLOAT(3)
| SDL_AUDIO_ISFLOAT(3) | SDL3 FUNCTIONS | SDL_AUDIO_ISFLOAT(3) |
NAME
SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat represents floating point data.
SYNOPSIS
#include <SDL3/SDL_audio.h>
#define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
DESCRIPTION
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
MACRO PARAMETERS
- x
- an SDL_AudioFormat value.
RETURN VALUE
Returns non-zero if format is floating point, zero otherwise.
THREAD SAFETY
It is safe to call this macro from any thread.
AVAILABILITY
This macro is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |
