SDL_CreateSurface(3)
| SDL_CreateSurface(3) | SDL3 FUNCTIONS | SDL_CreateSurface(3) |
NAME
SDL_CreateSurface - Allocate a new surface with a specific pixel format.
SYNOPSIS
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
DESCRIPTION
The pixels of the new surface are initialized to zero.
FUNCTION PARAMETERS
- width
- the width of the surface.
- height
- the height of the surface.
- format
- the SDL_PixelFormat for the new surface's pixel format.
RETURN VALUE
Returns the new SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
