SDL_DestroyWindowSurface(3)
| SDL_DestroyWindowSurface(3) | SDL3 FUNCTIONS | SDL_DestroyWindowSurface(3) |
NAME
SDL_DestroyWindowSurface - Destroy the surface associated with the window.
SYNOPSIS
#include <SDL3/SDL_video.h>
bool SDL_DestroyWindowSurface(SDL_Window *window);
FUNCTION PARAMETERS
- window
- the window to update.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
