SDL_EndGPURenderPass(3)
| SDL_EndGPURenderPass(3) | SDL3 FUNCTIONS | SDL_EndGPURenderPass(3) |
NAME
SDL_EndGPURenderPass - Ends the given render pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_EndGPURenderPass(
SDL_GPURenderPass *render_pass);
DESCRIPTION
All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.
FUNCTION PARAMETERS
- render_pass
- a render pass handle.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |
