SDL_GPUCopyPass(3type)
| SDL_GPUCopyPass(3type) | SDL3 DATATYPES | SDL_GPUCopyPass(3type) |
NAME
SDL_GPUCopyPass - An opaque handle representing a copy pass.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;
DESCRIPTION
This handle is transient and should not be held or referenced after SDL_EndGPUCopyPass is called.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
