SDL_GamepadHasSensor(3)
| SDL_GamepadHasSensor(3) | SDL3 FUNCTIONS | SDL_GamepadHasSensor(3) |
NAME
SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS
- gamepad
- the gamepad to query.
- type
- the type of sensor to query.
RETURN VALUE
Returns true if the sensor exists, false otherwise.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetGamepadSensorData(3), SDL_GetGamepadSensorDataRate(3), SDL_SetGamepadSensorEnabled(3)
| SDL 3.4.0 | Simple Directmedia Layer |
