SDL_GetGamepadPlayerIndexForID(3)
| SDL_GetGamepadPlayerIndexForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndexForID(3) |
NAME
SDL_GetGamepadPlayerIndexForID - Get the player index of a gamepad.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
DESCRIPTION
This can be called before any gamepads are opened.
FUNCTION PARAMETERS
- instance_id
- the joystick instance ID.
RETURN VALUE
Returns the player index of a gamepad, or -1 if it's not available.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
