SDL_GetJoystickConnectionState(3)
| SDL_GetJoystickConnectionState(3) | SDL3 FUNCTIONS | SDL_GetJoystickConnectionState(3) |
NAME
SDL_GetJoystickConnectionState - Get the connection state of a joystick.
SYNOPSIS
#include <SDL3/SDL_joystick.h>
SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *joystick);
FUNCTION PARAMETERS
- joystick
- the joystick to query.
RETURN VALUE
Returns the connection state on success or SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |
