SDL_GetRectIntersection(3)
| SDL_GetRectIntersection(3) | SDL3 FUNCTIONS | SDL_GetRectIntersection(3) |
NAME
SDL_GetRectIntersection - Calculate the intersection of two rectangles.
SYNOPSIS
#include <SDL3/SDL_rect.h>
bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);
DESCRIPTION
If result is NULL then this function will return false.
FUNCTION PARAMETERS
- A
- an SDL_Rect structure representing the first rectangle.
- B
- an SDL_Rect structure representing the second rectangle.
- result
- an SDL_Rect structure filled in with the intersection of rectangles A and B.
RETURN VALUE
Returns true if there is an intersection, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
