SDL_GetRenderClipRect(3)
| SDL_GetRenderClipRect(3) | SDL3 FUNCTIONS | SDL_GetRenderClipRect(3) |
NAME
SDL_GetRenderClipRect - Get the clip rectangle for the current target.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_GetRenderClipRect(SDL_Renderer *renderer, SDL_Rect *rect);
DESCRIPTION
Each render target has its own clip rectangle. This function gets the cliprect for the current render target.
FUNCTION PARAMETERS
- renderer
- the rendering context.
- rect
- an SDL_Rect structure filled in with the current clipping area or an empty rectangle if clipping is disabled.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
