SDL_GlobDirectory(3)
| SDL_GlobDirectory(3) | SDL3 FUNCTIONS | SDL_GlobDirectory(3) |
NAME
SDL_GlobDirectory - Enumerate a directory tree, filtered by pattern, and return a list.
SYNOPSIS
#include <SDL3/SDL_filesystem.h>
char ** SDL_GlobDirectory(const char *path, const char *pattern, SDL_GlobFlags flags, int *count);
DESCRIPTION
Files are filtered out if they don't match the string in pattern, which may contain wildcard characters * (match everything) and ? (match one character). If pattern is NULL, no filtering is done and all results are returned. Subdirectories are permitted, and are specified with a path separator of /. Wildcard characters * and ? never match a path separator.
flags may be set to SDL_GLOB_CASEINSENSITIVE to make the pattern matching case-insensitive.
The returned array is always NULL-terminated, for your iterating convenience, but if count is non-NULL, on return it will contain the number of items in the array, not counting the NULL terminator.
FUNCTION PARAMETERS
- path
- the path of the directory to enumerate.
- pattern
- the pattern that files in the directory must match. Can be NULL.
- flags
-
SDL_GLOB_* bitflags that affect this search.
- count
- on return, will be set to the number of items in the returned array. Can be NULL.
RETURN VALUE
Returns an array of strings on success or NULL on failure; call SDL_GetError() for more information. This is a single allocation that should be freed with SDL_free() when it is no longer needed.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |
