SDL_HINT_PS2_GS_WIDTH(3)
| SDL_HINT_PS2_GS_WIDTH(3) | SDL3 FUNCTIONS | SDL_HINT_PS2_GS_WIDTH(3) |
NAME
SDL_HINT_PS2_GS_WIDTH - Variable controlling the width of the PS2's framebuffer in pixels
SYNOPSIS
#include <SDL3/SDL_hints.h>
#define SDL_HINT_PS2_GS_WIDTH "SDL_PS2_GS_WIDTH"
DESCRIPTION
By default, this variable is "640"
| SDL 3.4.0 | Simple Directmedia Layer |
