SDL_ReleaseGPUSampler(3)
| SDL_ReleaseGPUSampler(3) | SDL3 FUNCTIONS | SDL_ReleaseGPUSampler(3) |
NAME
SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUSampler(
SDL_GPUDevice *device,
SDL_GPUSampler *sampler);
DESCRIPTION
You must not reference the sampler after calling this function.
FUNCTION PARAMETERS
- device
- a GPU context.
- sampler
- a sampler to be destroyed.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.0 | Simple Directmedia Layer |
