SDL_SetDefaultTextureScaleMode(3)
| SDL_SetDefaultTextureScaleMode(3) | SDL3 FUNCTIONS | SDL_SetDefaultTextureScaleMode(3) |
NAME
SDL_SetDefaultTextureScaleMode - Set default scale mode for new textures for given renderer.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_SetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode scale_mode);
DESCRIPTION
When a renderer is created, scale_mode defaults to SDL_SCALEMODE_LINEAR.
FUNCTION PARAMETERS
- renderer
- the renderer to update.
- scale_mode
- the scale mode to change to for new textures.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.4.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
