SDL_SetTextureScaleMode(3)
| SDL_SetTextureScaleMode(3) | SDL3 FUNCTIONS | SDL_SetTextureScaleMode(3) |
NAME
SDL_SetTextureScaleMode - Set the scale mode used for texture scale operations.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_SetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode scaleMode);
DESCRIPTION
The default texture scale mode is SDL_SCALEMODE_LINEAR.
If the scale mode is not supported, the closest supported mode is chosen.
FUNCTION PARAMETERS
- texture
- the texture to update.
- scaleMode
- the SDL_ScaleMode to use for texture scaling.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
