SDL_SetWindowMouseGrab(3)
| SDL_SetWindowMouseGrab(3) | SDL3 FUNCTIONS | SDL_SetWindowMouseGrab(3) |
NAME
SDL_SetWindowMouseGrab - Set a window's mouse grab mode.
SYNOPSIS
#include <SDL3/SDL_video.h>
bool SDL_SetWindowMouseGrab(SDL_Window *window, bool grabbed);
DESCRIPTION
Mouse grab confines the mouse cursor to the window.
FUNCTION PARAMETERS
- window
- the window for which the mouse grab mode should be set.
- grabbed
- this is true to grab mouse, and false to release.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetWindowMouseRect(3), SDL_SetWindowMouseRect(3), SDL_SetWindowKeyboardGrab(3)
| SDL 3.4.0 | Simple Directmedia Layer |
