SDL_SetWindowSurfaceVSync(3)
| SDL_SetWindowSurfaceVSync(3) | SDL3 FUNCTIONS | SDL_SetWindowSurfaceVSync(3) |
NAME
SDL_SetWindowSurfaceVSync - Toggle VSync for the window surface.
SYNOPSIS
#include <SDL3/SDL_video.h>
bool SDL_SetWindowSurfaceVSync(SDL_Window *window, int vsync); #define SDL_WINDOW_SURFACE_VSYNC_DISABLED 0 #define SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE (-1)
DESCRIPTION
When a window surface is created, vsync defaults to SDL_WINDOW_SURFACE_VSYNC_DISABLED.
The vsync parameter can be 1 to synchronize present with every vertical refresh, 2 to synchronize present with every second vertical refresh, etc., SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync), or SDL_WINDOW_SURFACE_VSYNC_DISABLED to disable. Not every value is supported by every driver, so you should check the return value to see whether the requested setting is supported.
FUNCTION PARAMETERS
- window
- the window.
- vsync
- the vertical refresh sync interval.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
