SDL_zeroa(3)

SDL_zeroa(3) SDL3 FUNCTIONS SDL_zeroa(3)

NAME

SDL_zeroa - Clear an array's memory to zero.

SYNOPSIS

#include <SDL3/SDL_stdinc.h>
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))

DESCRIPTION

This is wrapper over SDL_memset that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.

This requires an array, not an object, nor a pointer to an object.

MACRO PARAMETERS

x
an array to clear.

THREAD SAFETY

It is safe to call this macro from any thread.

AVAILABILITY

This macro is available since SDL 3.2.0.

SEE ALSO

SDL_zero(3), SDL_zerop(3)

SDL 3.4.0 Simple Directmedia Layer