WFMath_Ball(3)
| WFMath::Ball< dim >(3) | WFMath | WFMath::Ball< dim >(3) |
NAME
WFMath::Ball< dim > - A dim dimensional ball.
SYNOPSIS
#include <ball.h>
Public Member Functions
Ball ()
construct an uninitialized ball Ball (const Point< dim >
¢er, CoordType radius)
construct a ball with the given center and radius Ball (const
Ball &b)
construct a copy of a ball Ball (const AtlasInType &a)
Construct a ball from an object passed by Atlas. AtlasOutType toAtlas
() const
Create an Atlas object from the box. void fromAtlas (const AtlasInType
&a)
Set the box's value to that given by an Atlas object. const Point<
dim > & center () const
get the center of the ball Point< dim > & center ()
get the center of the ball CoordType radius () const
get the radius of the ball CoordType & radius ()
get the radius of the ball
Detailed Description
template<int dim = 3>
class WFMath::Ball< dim >" A dim dimensional ball.
This class implements the full shape interface, as described in the fake class Shape.
This class is called Ball<> instead of Sphere to be more in tune with the usual mathematical naming conventions, where a ball is a filled object, while a sphere is just the outer shell. It also helps that a Ball<n> corresponds to an n-ball, while a Sphere<n> would correspond to an (n-1)-sphere.
Author
Generated automatically by Doxygen for WFMath from the source code.
| Sat Sep 30 2017 | Version 1.0.2 |
