alephone(6)
| alephone(6) | Games | alephone(6) |
NAME
alephone - game engine based on Marathon 2
SYNOPSIS
alephone [ options ] [ directory ]
DESCRIPTION
Aleph One is an open-source descendant of Bungie's Marathon 2 first-person 3D shooting game. Aleph One runs Marathon 2, Marathon Infinity, and 3rd-party content on a wide variety of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.
OPTIONS
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
- -d, --debug
- Allow saving of core files after crashes.
- -f, --fullscreen
- Run the game fullscreen.
- -w, --windowed
- Run the game in a window.
- -g, --nogl
- Do not use OpenGL.
- -s, --nosound
- Do not access the sound card.
- -m, --nogamma
- Disable gamma table effects (menu fades).
- -j, --nojoystick
- Do not initialize joysticks.
- directory
- Directory containing the data files of a scenario (map file, scripts, etc.)
ENVIRONMENT
- ALEPHONE_DATA
- Directories that are searched for data files. This is a colon-separated list. Entries later in the list have precedence over entries earlier in the list.
FILES
- ~/.alephone
- Aleph One personalization directory. Alephone stores preferences, game recordings, saved games, and screen shots there. If ALEPHONE_DATA is not set, alephone searches this directory for data files after searching the directory given as its argument.
BUGS
If ALEPHONE_DATA is set, the directory argument is ignored.
SEE ALSO
The latest news regarding engine and scenario development can be found at the project web site ⟨URL: http://source.bungie.org/ ⟩.
| 2010-12-07 | source.bungie.org |
