SDL_FlipSurface(3)
| SDL_FlipSurface(3) | SDL3 FUNCTIONS | SDL_FlipSurface(3) |
NAME
SDL_FlipSurface - Flip a surface vertically or horizontally.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip);
FUNCTION PARAMETERS
- surface
- the surface to flip.
- flip
- the direction to flip.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function can be called on different threads with different surfaces.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.12 | Simple Directmedia Layer |
