SDL_GDKResumeGPU(3)
| SDL_GDKResumeGPU(3) | SDL3 FUNCTIONS | SDL_GDKResumeGPU(3) |
NAME
SDL_GDKResumeGPU - Call this to resume GPU operation on Xbox when you receive the SDL_EVENT_WILL_ENTER_FOREGROUND event.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_GDKResumeGPU(SDL_GPUDevice *device);
DESCRIPTION
When resuming, this function MUST be called before calling any other SDL_GPU functions.
FUNCTION PARAMETERS
- device
- a GPU context.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
