SDL_GPUBufferLocation(3type)
| SDL_GPUBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUBufferLocation(3type) |
NAME
SDL_GPUBufferLocation - A structure specifying a location in a buffer.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBufferLocation
{
SDL_GPUBuffer *buffer; /**< The buffer. */
Uint32 offset; /**< The starting byte within the buffer. */
} SDL_GPUBufferLocation;
DESCRIPTION
Used when copying data between buffers.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
