SDL_GPUTransferBufferLocation(3type)
| SDL_GPUTransferBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUTransferBufferLocation(3type) |
NAME
SDL_GPUTransferBufferLocation - A structure specifying a location in a transfer buffer.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUTransferBufferLocation
{
SDL_GPUTransferBuffer *transfer_buffer; /**< The transfer buffer used in the transfer operation. */
Uint32 offset; /**< The starting byte of the buffer data in the transfer buffer. */
} SDL_GPUTransferBufferLocation;
DESCRIPTION
Used when transferring buffer data to or from a transfer buffer.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
