SDL_GetGamepadPlayerIndex(3)
| SDL_GetGamepadPlayerIndex(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndex(3) |
NAME
SDL_GetGamepadPlayerIndex - Get the player index of an opened gamepad.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);
DESCRIPTION
For XInput gamepads this returns the XInput user index.
FUNCTION PARAMETERS
- gamepad
- the gamepad object to query.
RETURN VALUE
Returns the player index for gamepad, or -1 if it's not available.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
