SDL_GetGamepadType(3)
| SDL_GetGamepadType(3) | SDL3 FUNCTIONS | SDL_GetGamepadType(3) |
NAME
SDL_GetGamepadType - Get the type of an opened gamepad.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
- gamepad
- the gamepad object to query.
RETURN VALUE
Returns the gamepad type, or SDL_GAMEPAD_TYPE_UNKNOWN if it's not available.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
