SDL_GetRenderViewport(3)
| SDL_GetRenderViewport(3) | SDL3 FUNCTIONS | SDL_GetRenderViewport(3) |
NAME
SDL_GetRenderViewport - Get the drawing area for the current target.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect);
DESCRIPTION
Each render target has its own viewport. This function gets the viewport for the current render target.
FUNCTION PARAMETERS
- renderer
- the rendering context.
- rect
- an SDL_Rect structure filled in with the current drawing area.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
