SDL_HINT_JOYSTICK_WGI(3)
| SDL_HINT_JOYSTICK_WGI(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_WGI(3) |
NAME
SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller handling.
SYNOPSIS
#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"
DESCRIPTION
The variable can be set to the following values:
• "0": WGI is not used. (default)
• "1": WGI is used.
This hint should be set before SDL is initialized.
AVAILABILITY
This hint is available since SDL 3.2.0.
| SDL 3.4.12 | Simple Directmedia Layer |
