SDL_LoadBMP_IO(3)
| SDL_LoadBMP_IO(3) | SDL3 FUNCTIONS | SDL_LoadBMP_IO(3) |
NAME
SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.
SYNOPSIS
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);
DESCRIPTION
The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.
FUNCTION PARAMETERS
- src
- the data stream for the surface.
- closeio
- if true, calls SDL_CloseIO() on src before returning, even in the case of an error.
RETURN VALUE
Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_DestroySurface(3), SDL_LoadBMP(3), SDL_SaveBMP_IO(3)
| SDL 3.4.12 | Simple Directmedia Layer |
