SDL_PremultiplySurfaceAlpha(3)
| SDL_PremultiplySurfaceAlpha(3) | SDL3 FUNCTIONS | SDL_PremultiplySurfaceAlpha(3) |
NAME
SDL_PremultiplySurfaceAlpha - Premultiply the alpha in a surface.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);
DESCRIPTION
This is safe to use with src == dst, but not for other overlapping areas.
FUNCTION PARAMETERS
- surface
- the surface to modify.
- linear
- true to convert from sRGB to linear space for the alpha multiplication, false to do multiplication in sRGB space.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function can be called on different threads with different surfaces.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.12 | Simple Directmedia Layer |
