SDL_QueryGPUFence(3)
| SDL_QueryGPUFence(3) | SDL3 FUNCTIONS | SDL_QueryGPUFence(3) |
NAME
SDL_QueryGPUFence - Checks the status of a fence.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
bool SDL_QueryGPUFence(
SDL_GPUDevice *device,
SDL_GPUFence *fence);
FUNCTION PARAMETERS
- device
- a GPU context.
- fence
- a fence.
RETURN VALUE
Returns true if the fence is signaled, false if it is not.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
