SDL_RenamePath(3)
| SDL_RenamePath(3) | SDL3 FUNCTIONS | SDL_RenamePath(3) |
NAME
SDL_RenamePath - Rename a file or directory.
SYNOPSIS
#include <SDL3/SDL_filesystem.h>
bool SDL_RenamePath(const char *oldpath, const char *newpath);
DESCRIPTION
If the file at newpath already exists, it will be replaced.
Note that this will not copy files across filesystems/drives/volumes, as that is a much more complicated (and possibly time-consuming) operation.
Which is to say, if this function fails, SDL_CopyFile() to a temporary file in the same directory as newpath, then SDL_RenamePath() from the temporary file to newpath and SDL_RemovePath() on oldpath might work for files. Renaming a non-empty directory across filesystems is dramatically more complex, however.
FUNCTION PARAMETERS
- oldpath
- the old path.
- newpath
- the new path.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.12 | Simple Directmedia Layer |
