SDL_SendGamepadEffect(3)
| SDL_SendGamepadEffect(3) | SDL3 FUNCTIONS | SDL_SendGamepadEffect(3) |
NAME
SDL_SendGamepadEffect - Send a gamepad specific effect packet.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);
FUNCTION PARAMETERS
- gamepad
- the gamepad to affect.
- data
- the data to send to the gamepad.
- size
- the size of the data to send to the gamepad.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
| SDL 3.4.12 | Simple Directmedia Layer |
