SDL_SetPointerPropertyWithCleanup(3)
| SDL_SetPointerPropertyWithCleanup(3) | SDL3 FUNCTIONS | SDL_SetPointerPropertyWithCleanup(3) |
NAME
SDL_SetPointerPropertyWithCleanup - Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.
SYNOPSIS
#include <SDL3/SDL_properties.h>
bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata);
DESCRIPTION
The cleanup function is also called if setting the property fails for any reason.
For simply setting basic data types, like numbers, bools, or strings, use SDL_SetNumberProperty, SDL_SetBooleanProperty, or SDL_SetStringProperty instead, as those functions will handle cleanup on your behalf. This function is only for more complex, custom data.
FUNCTION PARAMETERS
- props
- the properties to modify.
- name
- the name of the property to modify.
- value
- the new value of the property, or NULL to delete the property.
- cleanup
- the function to call when this property is deleted, or NULL if no cleanup is necessary.
- userdata
- a pointer that is passed to the cleanup function.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetPointerProperty(3), SDL_SetPointerProperty(3), SDL_CleanupPropertyCallback(3type)
| SDL 3.4.12 | Simple Directmedia Layer |
