SDL_StopTextInput(3)
| SDL_StopTextInput(3) | SDL3 FUNCTIONS | SDL_StopTextInput(3) |
NAME
SDL_StopTextInput - Stop receiving any text input events in a window.
SYNOPSIS
#include <SDL3/SDL_keyboard.h>
bool SDL_StopTextInput(SDL_Window *window);
DESCRIPTION
If SDL_StartTextInput() showed the screen keyboard, this function will hide it.
FUNCTION PARAMETERS
- window
- the window to disable text input.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
