SDL_zeroa(3)
| SDL_zeroa(3) | SDL3 FUNCTIONS | SDL_zeroa(3) |
NAME
SDL_zeroa - Clear an array's memory to zero.
SYNOPSIS
#include <SDL3/SDL_stdinc.h>
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
DESCRIPTION
This is wrapper over SDL_memset that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
MACRO PARAMETERS
- x
- an array to clear.
THREAD SAFETY
It is safe to call this macro from any thread.
AVAILABILITY
This macro is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
