glutSolidSphere(3)

glutSolidSphere(3) freeglut glutSolidSphere(3)

NAME

glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.

SYNTAX

void glutSolidSphere(GLdouble radius,

GLint slices, GLint stacks); void glutWireSphere(GLdouble radius,
GLint slices, GLint stacks);

ARGUMENTS

radius
The radius of the sphere.
slices
The number of subdivisions around the Z axis (similar to lines of longitude).
stacks
The number of subdivisions along the Z axis (similar to lines of latitude).

DESCRIPTION

Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.

SEE ALSO

glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot

AUTHOR

Mark J. Kilgard (mjk@nvidia.com)

April 2025 freeglut