SDL_HasRectIntersectionFloat(3)
| SDL_HasRectIntersectionFloat(3) | SDL3 FUNCTIONS | SDL_HasRectIntersectionFloat(3) |
NAME
SDL_HasRectIntersectionFloat - Determine whether two rectangles intersect with float precision.
SYNOPSIS
#include <SDL3/SDL_rect.h>
bool SDL_HasRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B);
DESCRIPTION
If either pointer is NULL the function will return false.
FUNCTION PARAMETERS
- A
- an SDL_FRect structure representing the first rectangle.
- B
- an SDL_FRect structure representing the second rectangle.
RETURN VALUE
Returns true if there is an intersection, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
