SDL_RenderLine(3)
| SDL_RenderLine(3) | SDL3 FUNCTIONS | SDL_RenderLine(3) |
NAME
SDL_RenderLine - Draw a line on the current rendering target at subpixel precision.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);
FUNCTION PARAMETERS
- renderer
- the renderer which should draw a line.
- x1
- the x coordinate of the start point.
- y1
- the y coordinate of the start point.
- x2
- the x coordinate of the end point.
- y2
- the y coordinate of the end point.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
