SDL_RenderLines(3)
| SDL_RenderLines(3) | SDL3 FUNCTIONS | SDL_RenderLines(3) |
NAME
SDL_RenderLines - Draw a series of connected lines on the current rendering target at subpixel precision.
SYNOPSIS
#include <SDL3/SDL_render.h>
bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
FUNCTION PARAMETERS
- renderer
- the renderer which should draw multiple lines.
- points
- the points along the lines.
- count
- the number of points, drawing count-1 lines.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
