SDL_WarpMouseInWindow(3)
| SDL_WarpMouseInWindow(3) | SDL3 FUNCTIONS | SDL_WarpMouseInWindow(3) |
NAME
SDL_WarpMouseInWindow - Move the mouse cursor to the given position within the window.
SYNOPSIS
#include <SDL3/SDL_mouse.h>
void SDL_WarpMouseInWindow(SDL_Window *window,
float x, float y);
DESCRIPTION
This function generates a mouse motion event if relative mode is not enabled. If relative mode is enabled, you can force mouse events for the warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS
- window
- the window to move the mouse into, or NULL for the current mouse focus.
- x
- the x coordinate within the window.
- y
- the y coordinate within the window.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.0 | Simple Directmedia Layer |
