SDL_GetAudioStreamGain(3)
| SDL_GetAudioStreamGain(3) | SDL3 FUNCTIONS | SDL_GetAudioStreamGain(3) |
NAME
SDL_GetAudioStreamGain - Get the gain of an audio stream.
SYNOPSIS
#include <SDL3/SDL_audio.h>
float SDL_GetAudioStreamGain(SDL_AudioStream *stream);
DESCRIPTION
The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio streams default to a gain of 1.0f (no change in output).
FUNCTION PARAMETERS
- stream
- the SDL_AudioStream to query.
RETURN VALUE
Returns the gain of the stream or -1.0f on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
