SDL_SetAudioStreamGain(3)
| SDL_SetAudioStreamGain(3) | SDL3 FUNCTIONS | SDL_SetAudioStreamGain(3) |
NAME
SDL_SetAudioStreamGain - Change the gain of an audio stream.
SYNOPSIS
#include <SDL3/SDL_audio.h>
bool SDL_SetAudioStreamGain(SDL_AudioStream *stream, float gain);
DESCRIPTION
The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio streams default to a gain of 1.0f (no change in output).
This is applied during SDL_GetAudioStreamData, and can be continuously changed to create various effects.
FUNCTION PARAMETERS
- stream
- the stream on which the gain is being changed.
- gain
- the gain. 1.0f is no change, 0.0f is silence.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
