SDL_GetSurfaceColorMod(3)
| SDL_GetSurfaceColorMod(3) | SDL3 FUNCTIONS | SDL_GetSurfaceColorMod(3) |
NAME
SDL_GetSurfaceColorMod - Get the additional color value multiplied into blit operations.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b);
FUNCTION PARAMETERS
- surface
- the SDL_Surface structure to query.
- r
- a pointer filled in with the current red color value.
- g
- a pointer filled in with the current green color value.
- b
- a pointer filled in with the current blue color value.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function can be called on different threads with different surfaces.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
