SDL_SetSurfaceColorMod(3)
| SDL_SetSurfaceColorMod(3) | SDL3 FUNCTIONS | SDL_SetSurfaceColorMod(3) |
NAME
SDL_SetSurfaceColorMod - Set an additional color value multiplied into blit operations.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
DESCRIPTION
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
FUNCTION PARAMETERS
- surface
- the SDL_Surface structure to update.
- r
- the red color value multiplied into blit operations.
- g
- the green color value multiplied into blit operations.
- b
- the blue color value multiplied into blit operations.
RETURN VALUE
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function can be called on different threads with different surfaces.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
| SDL 3.4.12 | Simple Directmedia Layer |
