wallust-run(1)
| wallust-run(1) | General Commands Manual | wallust-run(1) |
NAME
wallust-run - Generate a palette from an image
SYNOPSIS
wallust-run [-a|--alpha] [-b|--backend] [-c|--colorspace] [-f|--fallback-generator] [-k|--check-contrast] [-n|--no-cache] [-p|--palette] [--saturation] [-t|--threshold] [--dynamic-threshold] [-w|--overwrite-cache] [--save-scheme] [--print-scheme] [-h|--help] <FILE>
OPTIONS
- -a, --alpha <ALPHA>
- Alpha *template variable* value, used only for templating (default is 100)
- -b, --backend <BACKEND>
- Choose which backend to use (overwrites config)
Possible values:
- full: Read and return the whole image pixels (more precision, slower)
- resized: Resizes the image before parsing, mantaining it's aspect ratio
- wal: Uses image magick `convert` to generate the colors, like pywal
- thumb: Faster algo hardcoded to 512x512 (no ratio respected)
- fastresize: A much faster resize algo that uses SIMD. For some reason it fails on some images where `resized` doesn't, for this reason it doesn't *replace* but rather it's a new option
- kmeans: Kmeans is an algo that divides and picks pixels all around the image, giving a more diverse look
- -c, --colorspace <COLORSPACE>
- Choose which colorspace to use (overwrites config)
Possible values:
- lab: Uses Cie L*a*b color space
- labmixed: Variant of `lab` that mixes the colors gathered, if not enough colors it fallbacks to usual lab (not recommended in small images)
- lch: CIE Lch, you can understand this color space like LAB but with chrome and hue added. Could help when sorting
- lchmixed: CIE Lch variant that mixed on every similar color
- salience: Differentiates colors by visual **salience**. Salience refers to how much something (a color) pops out from a context (the background). Currently based on CIE Lch
- lchansi: Variant of Lch which preserves 8 colors: black, red, green, yellow, blue, magenta, cyan and gray. This works best with 'darkansi' palette, allowing a constant color order
- -f, --fallback-generator <FALLBACK_GENERATOR>
- Choose which fallback generation method to use (overwrites config)
Possible values:
- interpolate: uses [`interpolate`]
- complementary: uses [`complementary`]
- -k, --check-contrast
- Ensure a readable contrast by checking colors in reference to the background (overwrites config)
- -n, --no-cache
- Don't cache the results
- -p, --palette <PALETTE>
- Choose which palette to use (overwrites config)
Possible values:
- dark: 8 dark colors, dark background and light contrast
- dark16: Same as `dark` but uses the 16 colors trick
- darkcomp: This is a `dark` variant that changes all colors to it's complementary counterpart, giving the feeling of a 'new palette' but that still makes sense with the image provided
- darkcomp16: 16 variation of the dark complementary variant
- ansidark: This is not a 'dark' variant, is a new palette that is meant to work with `lchansi` colorspace, which will maintain 'tty' like color order and only adjusting the colors acording to the theme. A possible solution for LS_COLORS and the like. Should workout with other colorspace, but the result may not be optimal
- ansidark16: The ansidark palette with 16 color variation
- harddark: Same as `dark` with hard hue colors
- harddark16: Harddark with 16 color variation
- harddarkcomp: complementary colors variation of harddark scheme
- harddarkcomp16: complementary colors variation of harddark scheme
- saliencedark: Dark with ascending salience, sampling the highest (default) gathered salient colors
- saliencedark16: SalienceDark but uses the 16 colors trick
- saliencedarkbalanced: SalienceDark, but sampling the median gathered salient colors. Use if you find all the colors screaming your attention (all very salient) and you want to tone it down
- saliencedarkbalanced16: SalienceDarkBalanced but uses the 16 colors trick
- saliencedarkdistributed: SalienceDark, but sampling distributed across gathered salient colors. Use if you find all colors screaming your attention (all very salient) and you want to spread it out
- saliencedarkdistributed16: SalienceDarkDistributed but uses the 16 colors trick
- saliencedarklow: SalienceDark, but sampling the lowest gathered salient colors. Use if you find all colors screaming your attention (all very salient) and you *really* want to tone it down
- saliencedarklow16: SalienceDarkLow but uses the 16 colors trick
- light: Light bg, dark fg
- light16: Same as `light` but uses the 16 color trick
- lightcomp: complementary colors variation of light
- lightcomp16: complementary colors variation of light with the 16 color variation
- softdark: Variant of softlight, uses the lightest colors and a dark background (could be interpreted as `dark` inversed)
- softdark16: softdark with 16 color variation
- softdarkcomp: complementary variation for softdark
- softdarkcomp16: complementary variation for softdark with the 16 color variation
- softlight: Light with soft pastel colors, counterpart of `harddark`
- softlight16: softlight with 16 color variation
- softlightcomp: softlight with complementary colors
- softlightcomp16: softlight with complementary colors with 16 colors
- saliencelight: Light with ascending salience, sampling the highest (default) gathered salient colors
- saliencelight16: SalienceLight but uses the 16 colors trick
- saliencelightbalanced: SalienceLight, but sampling the median gathered salient colors. Use if you find all the colors screaming your attention (all very salient) and you want to tone it down
- saliencelightbalanced16: SalienceLightBalanced but uses the 16 colors trick
- saliencelightdistributed: SalienceLight, but sampling distributed across gathered salient colors. Use if you find all colors screaming your attention (all very salient) and you want to spread it out
- saliencelightdistributed16: SalienceLightDistributed but uses the 16 colors trick
- saliencelightlow: SalienceLight, but sampling the lowest gathered salient colors. Use if you find all colors screaming your attention (all very salient) and you *really* want to tone it down
- saliencelightlow16: SalienceLightLow but uses the 16 colors trick
- --saturation <SATURATION>
- Add saturation from 1% to 100% (overwrites config)
- -t, --threshold <THRESHOLD>
- Choose a custom threshold, between 1 and 100 (overwrites config)
- --dynamic-threshold
- Dynamically changes the threshold to be best fit
- -w, --overwrite-cache
- Generates colors even if there is a cache version of it
- --save-scheme
- Save the generated scheme inside the colorscheme dir
- --print-scheme
- Output the palette from color 0 to 15 separated by a new line. (Useful for scripting)
- -h, --help
- Print help (see a summary with '-h')
- <FILE>
- Path to the image to use
SEE ALSO
wallust(5), wallust-run(1), wallust-cs(1), wallust-theme(1), wallust-themes[1]
NOTES
- 1.
- Suggestions for new colorschemes returned by the themes subcommand should be filled here.
https://codeberg.org/explosion-mental/wallust-themes
BUGS
https://codeberg.org/explosion-mental/wallust
| wallust-3.5 | wallust-run |
